Just started looking thru the rules and I noticed it suggests a group of 5 or 6. I'll be lucky to get a 2 plus the GM situation... 1 on 1 will be more likely. Still a good choice choice, or should I run Weird Fantasy's tutorial as a 1 on 1? Or even a one on one module.
Trials and tribulations of a roleplayer ;)
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The Fiction Becomes the System for Advancement; Or, Something Needs to be
Heavy
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In the comments on a recent entry, the subject of rules-lite games and
level advancement came up. It has always been my position that problems
with rules...
3 hours ago
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