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Tuesday, September 21, 2010

Shadow, Sword & Spell - If it is Basic Where's the Advanced?

Shadow, Sword & Spell: Basic is an RPG set of rules for Humanistic Fantasy roleplaying.  In simplest terms, it means a game without elves, dwarves, hobbits and gnomes (actually, gnomes are missing from more then this set of rules, but that's an old issue).

I've just started digging thru the rules (as you can see, I'm digging thru a whole slew of rules at the moment... I need to focus).  The 12 degree system seems workable (after reading a handful of pages for opposed rolls, but I'm not sure how useful degrees of succes will be outside of combat, as an "impressionistic" approach is suggested (DM fiat or just wing it).

It looks like it should be a quick and enjoyable read.  Hopefully I can get it done before the end of the month and post a short review on it.  I am curios as to why this is "Basic", as it infers an Expert or Advanced edition.  Eh, just me picking nits again it seems.

In the meantime, here's the blurb from RPGNow.

In Shadow, Sword & Spell: Basic, you create a character embarking on an adventuring career. Some event or desire, drives you to thumb your nose at your lot in life and seek out a destiny of your choosing. Society holds no bounds for you and you choose the life you want to live. Why should the only wealthy be wealthy? Why should only the baron own his own land? You want that — and more — and by Azathoth’s Radiance, you will!

In Basic, your character adventures and grows, becoming not only stronger, but more influential. Over time, a character can acquire not only wealth but power. Your influence and fame enables you to command armies, rule a kingdom, influence society — but let’s not get ahead of ourselves. Basic gets you to this point, if you survive it…



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