Nicely filled with an assortment of gaming goodness, it hits a sweet spot between adventures and articles.
Actually, the article on how to create adventures using Scrabble tiles as aids still has me scratching my head - the concept works, I just don't understand how anyone thought up the concept... heh
There's a lot of stuff to read in this issue, to be used in S&W, LL or your clone of choice.
Lets see, here's the table of contents for this issue:
2 Editor’s Note, Matt Finch
2 Adventuring at Conventions, Tim Kask
3 Teach Your Children, Bill Webb
6 Out of the Bag: Generating Encounters with Scrabble Tiles, Jim Pacek
9 Dark Gods, Al Krombach
12 WhiteBox Weaponry, Richard Lionheart
18 Where Dwells the Mountain God, Bill Silvey
28 Operation Unfathomable, Jason Sholtis
49 Weird Watery Magic of Vats and Pools, Richard Hart
53 Five Portable Rooms, Andrew Trent
56 Magic Items of the High Seas, James E. Bobb and Kim Nicholson
57 ‘Don’t Touch Anything ’: Traps in Swords & Wizardry WhiteBox Edition, Scott A. Murray
59 Sorcerous Servitors, Jason Sholtis
61 NPCs of Note, Rob Hewlett
62 The Bestiary, Matt Finch
62 Legal
63 Forthcoming Publications
You might recognize some of these names from other OSR type blogs.
Good stuff.
Only $4.95.
see? OSR goes to the top of the review pile ;)
I had even managed to missed issue 4...
ReplyDeleteAs the author of the Scrabble tile article, I frequently have crazy ideas. :) I went into a thrift store and they had a Scrabble game for $3. I bought it. Then I started playing with the probabilities and then it hit me. I don't use the technique often, but it does work as another way to improvise.
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