For the most part my AD&D stuff is packed away. I just have way to much stuff to keep rarely needed stuff in prime locations for accessibility. Still, every once in a while, I stumble across something that's out of place, wonder how it got there, and then the gaming memories flood back.
Case in point, The Book of Lairs for AD&D. We're given over 60 developed lairs... more then adventure seeds, less then full adventures, this was a go to book (along with the AD&D Encounter Cards) that I went to when prep time was short (or non-existant) and I needed something to run with. For a DM that was good at improvising, this was an awesome tool.
Now, is anything all that memorable from it? No, I'd have to start digging thru it again, and I doubt I would find it as useful now as I did 25 years ago, but for the time it was pretty good. I know it was, cause I've got the pencil marks throughout it to show that I used it on more then one occasion.
Oh, did I mention that Christian is making a return to blogging after a short absence? Times are good. He wasn't hidden on my bookshelf tho, I swear! ;)
Nothing to lose but their lives (stakes)
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*D&D characters usually have nothing to lose but their lives*.
They lose HP, yes, but if they don't die, they can usually recover most of
it in a day (in o...
11 minutes ago
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