This is a quick Two-fer.
First, we have
The Age of Shadow, a fantasy RPG drawing upon the OpenQuest rules, which drew upon the Mongoose RuneQuest, has it's roots deeply in the previous versions of RuneQuest. Got that? Good.
So, it's OpenQuest with a few twists, like less modifiers but higher mods when you do have one. Oh, and its free, which is always nice when looking for new options for a current game engine.
From the blurb:
The Age of Shadow is an easy to learn fantasy role-playing game based upon the OpenQuest system. As such, the game utilises a simple percentile rules mechanic to resolve most actions, and is set in a fantasy world of elves, men, and fearsome monsters.
Within these pages you will find:
• character generation rules.
• a comprehensive skill list and combat chapter.
• rules for two different types of magic.
• a complete monster section.
• a two page character sheet.
Then we have
The Age of Shadow: Campaign Guide. This 28 page PDF goes into further detail of the default world referred to in The Age of Shadows RPG. This comes in at $2.99. Definitely grab the free RPG first before deciding if you need more.
From the blurb:
This campaign guide is intended for use with
The Age of Shadow: Role-playing Game, and is presented in such a way as to quickly familiarise both players and GMs with the specifics of the setting, as well as providing a starting point from which many tales and adventures may arise.
Within these pages you will find:
• a brief history of the land and its people.
• a full colour map of the land itself.
• short descriptions of all of the major settlements.
• a number of alternate rules and items of interest.
• statistics for several NPC archetypes.
Note that this booklet is not intended to be a complete campaign setting, but rather an easily digestible primer than can be read in a single sitting. In addition, to make full use of the information contained within you will require the Age Of Shadow: Role-playing Game (which is available as a free download).