Damn it! I was pretty sure I ran a session of Deadlands, but as I can't recall the details, and the rulebook is copyright 1996-97, I'm pretty sure I never ran it. My last GM'ing session was, believe it or , early March of 97. March is when my days off switched from Sat / Sun to Wed / Thursday for six months.
The group was already feeling the pull of family and other adult responsibilities post college, and my working weekends would be the death knell for us as a table top role playing group (we did progress shortly thereafter to Everquest and the like, but that's a whole 'nother story ;)
Still, the setting of Deadlands was something I quickly devoured. It was different. It was exciting. From the point of view of someone with a BA in History, it hit all the right buttons.
And yet I never played it.
That should change over the coming months. I plan on running Deadlands: Reloaded (Savage Worlds) as one of the story arcs in my rotating system / setting game nights via G+ Hangout.
Grimtooth's Traps (1981)
-
From the web:
Subtitled: a game-master's aid for all role-playing systems.
A compendium of catastrophic traps, sinister snares, engines of evil, and
dea...
54 seconds ago
I've always wanted to play Deadlands. And lately have been wanting to play western themed game. I want to pretend to spit tobacco and talk out of the side of my mouth and say reckon a lot.
ReplyDeletei'll let you know when it's a go. i need to work on a basic chart of what i want to GM and in what order.
ReplyDeleteDamn, i need to get organized ;)
I bought into this one fairly heavily in the late nineties. The theme and background material was fantastic but we struggled in places with some of the mechanics, didn't detract from a great playing experience though.
ReplyDeleteWhen I was younger and annoyingly serious, Deadlands was way too gonzo for me. Nowadays I find myself sorely tempted.
ReplyDelete