Wednesday, October 17, 2012
Grumpy Looks at Mearls' Piece on Magic Items in D&D Next
Grumpy the Dwarf here. I've been lax in checking out Mage Mearls' latest magic tricks regarding D&D next. Last week he was discussing Magic Items. Let's look, shall we?
Our next playtest packet is ready to download. Head on over to download the pack and add a fleet of magic items to your game. This packet represents a more incremental approach that we'll use at times, where we add a specific element to the game rather than build out more character options. (Did I mention I'd given up on the playtest material for D&D Next? Come to think of it, I see less and less blog posts and G+ posts about D&D Next these days? Has the new car smell worn off while it's still in Beta?)
We've shown a few magic items in prior packets, such as the treasures available in The Caves of Chaos. Those items were placeholders (if I recall correctly, they were pretty much your usual D&D type "+ whatever types). This magic item packet represents our first attempt at creating a complete system for magic items. (sounds exciting. no, really.) It gives you an overview of how items work, our new rules that are specific to magic items, and a small catalog of sample items.
Our overall goal for magic items is to make finding them interesting and exciting (what, you mean make them unique and special? something that's been posted once a week, heck - earlier today even- at this very blog since the summer. and other blogs. and other products, and so on). Magic tems—aside from simple items like potions—should make everyone at the table sit up and take notice. We do not want magic items to feel mundane or dull (that's good). So, what are we doing to make them exciting?
To make magic items more interesting, we've done a few things. To start with, we've removed any assumptions that the system math makes about magic items. In other words, we have created a system where magic items simply make you more powerful. A 9th-level fighter doesn't "need" a suit of +1 armor, a +2 weapon, and an item that grants +2 to Strength in order to match that class's expected power. (alright, lets stop right there. once magic items have "plusses", they become part of the power curve. It's inevitable. To claim otherwise is simple bullshit. You may strive to keep the bonuses smaller, but once you start increasing the "to hit", you wind up having to balance the "AC". It's a fucking viscouscycle, and to pretend your doing away with the cycle is a disservice to the players)
That change means we can avoid items that simply give you a power-up to match the system's pace. Even better, we don't need to give nonplayer characters (NPCs) magic items (you don't, which is great. but then why will players have stuff that NPCs won't have?). All of our items can therefore afford to be a little more complex and nuanced, since we don't need to worry about adding a lot of complexity to every NPC or character in the game. Items that simply give +1 to attack rolls or Armor Class can fall by the wayside. (but wait for the examples that follow - they still have "plusses")
Even more importantly, we can afford to design more items that give flavorful benefits or interesting uses, comfortable in knowing that the DM isn't keeping the characters from hitting their expected power level. (flavorful magic items are great - I'm all for it. Keeping the power levels in check means more than just the plusses) The characters don't need to march through a proscribed arsenal to keep up with monsters and NPCs. Again, that introduces a world of flexibility in design.
Beyond those shifts in our approach to items, we've also introduced a new concept to the game that seeks to help DMs rein in items while also making items more flavorful: attunement.
Attunement
The D&D Next magic item rules introduce the concept of attunement to the game. Attunement represents a magic item entangling its power with its wielder's essence, bonding to the wielder and allowing him or her to unlock the item's true potential (this has been done before). Until you attune to an item, you might get the sense that it has a secret lurking within it. It might flash with arcane power, or perhaps you hear a vague whispering in your mind each time you handle it.
Of course, attunement carries some risk. Perhaps the item is cursed to grant a terrible bloodlust to whoever wields it, which is a legacy of the berserk warrior who died wielding it. Maybe the item was crafted for an order of paladins, and straying from the path of justice causes it to compel you to undertake a quest of atonement. Perhaps the item has a slumbering purpose. It might allow you to call down gouts of flame to blast your enemies, but when you next battle a white dragon, the item roars to life with new powers and an insatiable desire to destroy the wyrm. Not every item that requires attunement has such wrinkles and hazards, but the chance that it might makes using any item a risk. (it sounds a bit like artifacts in AD&D)
If an item is well designed, it brings with it a sense of history and purpose combined with a unique identity.
On top of that, a character can attune only three items at once (holy crap - this is like binding items in an MMO). Although many items do not require attunement, the most powerful ones will need it to unlock their greatest benefits. With the limit on attunement, we can provide some limit on how much more powerful a character can grow through magic items.
Items as Treasure
As I mentioned above, we want to make items more interesting to discover. The following items are from a playtest adventure that we are slated to release in a few weeks. They do not use the rules for attunement—these items represent a mid-point step in our development of the rules. In other words, they show you the kinds of items you can expect to see in published adventures. Whenever possible, we'll err on the side of taking the time to design new, unique items for adventures, rather than give out treasure that you could simply pluck from another source.
Pontus
This ornate short sword's blade appears to be made of solidified water.
Sea elves forged several blades like this, which were given as gifts to certain land-dwelling kings in return for various concessions long ago.
Effect: Pontus is a +1 short sword.
This blade grants the wielder the ability to breathe underwater, and moreover, descend to any depth without coming to harm.
Whenever an aquatic creature takes damage from an attack using Pontus, the creature takes an additional 1d8 damage. (so, this is a +1 sword with a snazzy description, a short history and a few rolls on the Sword Abilities and Powers Tables on page 167 of the AD&D DMG)
Fimbric
Although this longsword's blade is metallic, it is veined like marble. Dwarven runes lightly etched into the blade spell out the sword's name, Fimbric. It was forged for a prospector named Alrika of Stonehill, who made a minor name for herself a hundred years ago by locating several mines rich in gold, silver, and gems.
Effect: Fimbric is a +1 longsword.
If commanded to find precious raw mineral ore, the blade makes a sound like ringing steel if such ore is within 100 feet.
The wielder gains the benefit of the feather fall spell up to three times per day. If the wielder falls from a height of 10 feet or more without commanding the sword to suppress this effect, the sword automatically activates the spell. (yep, revise the tables in the old DMG with a few more spell like abilities, and you too can design D&D Next magic items. What's old is new again. But why does this feel like something I've already been doing?)
Watch for these items and more to hit your playtest packet soon! We're looking forward to hearing what you have to say about them.
Labels:
dnd 5e,
grumpy dwarf
Subscribe to:
Post Comments (Atom)
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar
Blogs of Inspiration & Erudition
-
-
I can't complain, but sometimes I still do - Overall, my Felltower campaign has been a success. A solid group of core players, some coming and some going in and around the core, for what will be 14 ye...1 day ago
-
Malurax’ Lair - By Aaron GustwillerAaron's Gaming StuffS&WLevels 2-3 Recently, and much to the despair of the nearest residents, a Young Red Dragon, Malurax, has taken up ...1 day ago
-
Star Without Number Revised Campaign - Mixing Trey Causey's Strange Stars & Terra Arisen rpg -Terrans & Reticulans - Let's pick it up right from here on the blog for our Trey Causey's Strange Stars Stars Without Number campaign. This ties in with the Reticulans of the...1 day ago
-
Witchcraft Wednesday: Left Hand Path work and more Moria - The Left Hand Path is moving on a good pace, not as far as I wanted to be right now, but I can live with that. I did want to show off another bit of new...1 day ago
-
Noodle Bar & Industrial Scatter Terrain - This past weekend I got a couple of solid hours to paint when I wasn’t dead tired, and decided to spend it on the 3D printed Flatline City Noodle Bar tha...1 day ago
-
Landmark Sites - Monument - Described as places of inspiration. Spending a phase here restores Spirit, so they’re typically one of the most straightforwardly beneficial landmarks to...1 day ago
-
April Spot Reviews - Ive been shopping a bit to beat some mysterious price increases. Also just spent 4k on an electrician so the benefit of home ownershi...2 days ago
-
-
Ode on Discovering Oriental Adventures in the Used Book Giveaway Shelves at the Local Tesco - My life is brilliant My love is pure I saw a sourcebook Of that I'm sure It was sitting on a bookshelf It was with some other books And I didn't l...2 days ago
-
Miskatonic Monday #350: Cthulhu Ireland - Much like the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha and The Companions of Arthur for material set in Greg Stafford’s masterpiece of A...3 days ago
-
Fantasy Hero Grimoires - Just arrived this morning, a couple of PoD Fantasy Hero books from Hero Games. These are full of spells and potions and what-not — magical shenanigans ...4 days ago
-
A Farewell to Arms, VALIS, And the Truth Shall Make You Flee, Braving the Wilderness, Psycho-Cybernetics - Here are some very short reviews of some books I've read lately. The one-sentence summaries (in italics) are not entirely mine, but copy-pasted from AI (an...4 days ago
-
Geeky SKAturday: There's a McDonald's in the Pentagon - Well, this actually might be the most influential ska song to come out so far this year. If you haven't already fallen victim to this earworm, here's your...5 days ago
-
In The Name of Baldur’s Gate I Punish You! - Fun Baldur’s Gate 3 x Sailor Moon art by nyachooh.5 days ago
-
A Surprising Look at Murderhobos... - So I asked a question on Facebook this week. What did people do with the humanoid women and children in the Caves of Chaos, among similar adventures, persu...1 week ago
-
Opal-Winged Chiropterae - VotE Remastered Development - Wraiths with opal wings. Messengers, dipolmats and chatterers. Navigators of realities. Hunters, predators. Gas-addicts and maximal guano-pollutors. The ...1 week ago
-
36 units sold on day one - Not big Kickstarter-type numbers or anything but still pretty personally gratifying to me, because 1) it'a more copies than the first book sold on its fi...1 week ago
-
Praise for Songs of the Dying Earth - Among my favourite works of fantasy fiction are the *Dying Earth* stories and the *Lyonesse *trilogy by Jack Vance. I’ve read the *Lyonesse *trilogy three ...1 week ago
-
Best OSR Cartographers - A video about some my favorite cartographers in the game. This is not an exhaustive list, but the ones I go to the most and ones that have influenced my st...1 week ago
-
Gary Con XVII - I attended Gary Con this year. Last year, I was supposed to go, but something came up and I had to cancel. This year, I ran a scenario I created called The...2 weeks ago
-
[BLOG] News on the March! Episode VI. - This post continues the series of brief play reports I have been posting on Discord. This does not cover every single session (sometimes, recon and setup...2 weeks ago
-
On the Success of the VOTE - You voted for it, and it's here! All the prices on the books I sell on DTRPG will be rising in price, 40-50% so I can maintain the same margin as now! ...3 weeks ago
-
Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...4 weeks ago
-
Fight On! number 16 is out. - The new issue of *Fight On!* has been out for a bit. You can get copies via drivethru or lulu. I haven't finished reading my copy, but I'd like to reco...5 weeks ago
-
Wandering through the Majestic Fantasy Realms - It's time for another Bat in the Attic update! I am halfway through the first draft of my upcoming project, Into the Majestic Fantasy Realms, the Northe...5 weeks ago
-
The Hungering Dark - Go into the earth, and reality will walk alongside you. Walk further, and you will eventually be walking alone. The world is plastic down there. Tar Lat...5 weeks ago
-
Hobby Bingo 2025: January Progress - Welcome back to the Vault! I've painted a few bits and pieces in January and made a dent into my Hobby Bingo card! First up is a Chaplain in Terminator ...2 months ago
-
NTRPG Gaming Weekend - [image: NTRPG Gaming Weekend] This weekend was a "game day" for North Texas RPG Con, held at the same hotel the con is held at. I haven't slung dice since...2 months ago
-
The Stats of a Dave Arneson Player Character. - If you want to find the details for one of the characters that Gary Gygax made and played as a PC, perhaps to use as an NPC in your own game, it isn't t...2 months ago
-
Into the Wild Blue Yonder: A Journey Through Blackmoor's Dark Realm - *We have been thinking about you.* *We know what you want from Rob Kuntz.* You want more than another brand-new RPG module. It has to be a *First Edition ...2 months ago
-
Articulations - Creating house rules, custom rules specific to a local group or campaign, has been common throughout the history of D&D. What makes an effective house rule...3 months ago
-
A Fiftieth Anniversary Year - The 50th anniversary year of *Dungeons & Dragons *is drawing to a close. A number of projects I'd been planning for this year finally came out, and I ...3 months ago
-
A Quick Look at The Wizard’s Scroll II - October of this year saw the release of The Wizard’s Scroll II, the second issue of a White Box Fantastic Medieval Adventure Game (FMAG) zine whose first ...3 months ago
-
Writing playlists for all occasions - Hello again! Going off the idea of inspiration elaborated on by the prior post, I also have music playing while I write my various games and fiction pieces...3 months ago
-
The Tarot of Pips - Somewhere in your dice collection is a die like this one, the humblest of dice. Although you don't know it, this small white die carries with it a secr...3 months ago
-
Pirates and Necromancers, a Play Report - Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures to spell and magic item rese...4 months ago
-
OSR: Magical Industrial Gunboats - Here's some useful information for river-based adventures using *Magical Industrial Revolution*. Skip to Part 3 or click this PDF link if you just want t...4 months ago
-
Welcome new Greyhawk Fans! - With the publication of the new Dungeon Master’s Guide, there are doubtless going to be a lot of new D&D players interested in my favorite setting, the Wor...5 months ago
-
New Planar Magic Items - Hellsguard, Mephrytis, Ring of Planar Vision, and Four New Potions - I've been busily working away on various projects since the end of April, including attending the North Texas RPG Con in Dallas from 5-10 June 2024 (and ...9 months ago
-
It's been a bit - Hey everyone, I hope you are doing well! I've had a lot going on and haven't had much time to blog lately. Heres a recap of gaming events and other st...10 months ago
-
The Economy Engine, v0.2 - I made a thing. For D&D 3rd edition, so it might not be that interesting to a lot of people. But I made it and I think it’s cool. The 3rd edition Dungeon M...1 year ago
-
*'s in SpaaaaaAaaaace - A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient aliens taking humans from Earth and dropping them, fleas and all, on one or more w...1 year ago
-
Housekeeping 2024 - Coactus Illustration © Heather Gwinn. A gift she gave me in 2013 for an edition of Miscreated Creatures which I hope exists someday. Coloring by me. I am a...1 year ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...1 year ago
-
Osamu Tezuka (1928 - 1989) - [image: Osamu Tezuka - Shonen Magazine Cover, 1970]Shonen Magazine Cover, 1970 [image: Osamu Tezuka - Shonen Magazine Cover Illustration 1970]Shonen Maga...2 years ago
-
This is an Important Game Mechanic - *"That's the GM's Regional Map from my AOWG. And it's a damned good regional map. It's not a good map for a Simple Homebrew Campaign. It does some s$&...2 years ago
-
Clean Your Room - Looking back at my little blog here. That last post… wow, I was having fun playing WOW Classic! That was August of 1999 and I was having a blast… it was ...3 years ago
-
-
Steve Jackson Interview - James Maliszewski recently did an interview with Steve Jackson over on his Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and upcomi...4 years ago
-
The Hero’s Journey 2nd Edition, Campbellian roleplaying at its best! - (this review done using the reviewers own purchased copy) I have been a James Michael Spahn fan since he wrote his Swords & Wizardry Companion. His writing...4 years ago
-
ToAD Monster of the Week: Crocoman - Now that I'm back doing the blog thing I thought I would use Tome of Adventure Design to create monsters for The Black Hack. Using the monster tables in th...5 years ago
-
More Arden Vul Art - Another great piece from Del, this one's the Forum of Set: a place that the PCs may spend quite a bit of time within.5 years ago
-
OCHRE SAND - Init +0 Ranged Atk • fire burst +3 (1d14+1, 20') AC 17 HD 3d6 MV 60 Act 1d24 SP 'breath' weapon, sideslip, perfect silence, morphing Fort +5 Ref +8 Will...5 years ago
-
Strange, Dangerous, and Inhuman: The Fey and Fairie - When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in Boots, Rumpelstiltskin - I devoured all of it. My fascination that there was a strang...5 years ago
-
New Map of the Elf Empire and Southern Isles - I’ve been having fun developing a new map-drawing style that I think is finally reaching a certain level of maturity. And yeah, it owes a lot to Matthew Ad...5 years ago
-
The Faithful - An Optional Archetype for Sharp Swords & Sinister Spells Revised Edition - Work on the revised edition of Sharp Swords & Sinister Spells is moving along. This will be a hefty tome, with a LOT of tools and new options to customiz...5 years ago
-
Dungeons & Dragonmead Fall Schedule - *As you know, I run public classic Dungeons & Dragons games at **The Loaded Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in Warren...5 years ago
-
Fiction in Airhde - On a whim this weekend, I picked up some fiction off the TLG store. *A Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by the T...5 years ago
-
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...5 years ago
-
And Now the News Draft Download on Patreon - It's self-styled Throwback Thursday and *having just released the 34-page draft booklet of Hill Cantons news to my Patreon backers* I am going to indulge m...5 years ago
-
The Withered Crag available now - I just enabled the sale of the PDF version of The Withered Crag at DriveThruRPG a few minutes ago, and the custom print version will be available startin...5 years ago
-
Annihilation Rising Goes live - The latest in Fail Squad Games’ Quick Kick projects has gone live and needs your support!! This project is only running 11 days and ends on 5/28/2019! ...5 years ago
-
James's Celebration of Life - We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us tod...5 years ago
-
Trap Tuesday: A step back - I will get back to Tomb of Horrors soon. I found a topic that was interesting enough to take a break. While interacting in a 5E group on Facebook I talked ...6 years ago
-
Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...6 years ago
-
Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...6 years ago
-
MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.6 years ago
-
Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...6 years ago
-
New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...6 years ago
-
Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...6 years ago
-
Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...6 years ago
-
How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...6 years ago
-
Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...6 years ago
-
Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...6 years ago
-
Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...7 years ago
-
New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...7 years ago
-
Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...7 years ago
-
Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...7 years ago
Let's make up our minds, should we criticize D&D Next because it isn't as much like OSR editions as was originally promised or because it is taking all its ideas from them?
ReplyDelete@graham - pointing out that WotC's latest innovation isn't an innovation isn't a criticism of the actual rules / table / whatnot.
ReplyDeleteIt's pointing out that the "innovation" has been around since the Original Boxed Set. I'm all for unique weapons with powers, but don't infer this is something new to D&D
A 9th-level fighter doesn't "need" a suit of +1 armor, a +2 weapon, and an item that grants +2 to Strength in order to match that class's expected power.
ReplyDeleteI simply took this to mean that encounter design, class balance, published adventures, and so forth, will not assume that a character of any level has any sort of magic item.