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Wednesday, March 6, 2013

A Kickstarter Putting Peanut Butter in Your Chocolate - Torment: Tides of Numenera



It looks like one of the best things Monte Cook ever did for himself was to walk away from D&D Next.

Why?

Well, his Numenera RPG Kickstarter was  a stellar success, and now the licensing of the IP to the fine folks behind the Wasteland 2 Kickstarter (mind you, these are two Kickstarters that haven't been completed yet) has begotten Torment: Tides of Numenera. Yep, sort of a spiritual successor to Planescape: Torment. BTW, Planescape was a Monte thing to a large extent. So yeah, full circle and all that.

The Torment: Tides of Numenera Kickstarter went live yesterday. They are asking for $900,000. As I type this, they are over $847,000 $855,000. They didnt even need to offer all of the carrots that the Pathfinder MMO did and are set to hit goal in 24 hours.

Amazing.

I'm not Kicking in to this one although I am happy that Monte should be making a nice bit of change from this. December 2014 is the estimated ship date. I'll wait for it to release, thank you very much. Unless, of course, they start offering some "phat loot" in the stretch goals ;)

4 comments:

  1. Planescape was actually mostly a David Cook brainchild. Monte worked on a lot of the later supplements, but I don't think he was involved in the original setting design. I may be wrong.

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    Replies
    1. Thank God I qualified it with "to a large extent" ;)

      David "Zeb" Cook was definitely the lead designer

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  2. This is embarrassing but I never played Planescape: Torment as a kid. Now I have a reason to get the original from GoG AND a reason to buy a new desktop in a year and a half!

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  3. I am a Monte fanboy. I have put money into his pocket for pretty much everything he has done starting with 3e D&D (Ptolus (signed and numbered pre-order); Dungeon-A-Day (Charter subscription); The Skeptic's Guide to Conspiracies; Monte Cook's World of Darkness; all the Arcana Evolved and Iron Heroes stuff; now Numenera and Torment).

    I may have a problem.

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