I know I need to do an updated "Overdue Kickstarters" post (the post is a bit overdue itself) but I figured, in the meantime, I'd ask you, my fine readers, about the worst Kickstarter you supported.
Worst, BTW, is for you to define.
For me, there are a lot of contenders, but only one true wearer of the crown. Quite simply, Axes & Anvils. Worst of the worst. The RPG industry equivalent of Attack From Planet 9, if not in final quality (we don't know yet) but certainly in execution. I've enjoyed on some sick level the sheer amount of horse shit that went into Nystul avoiding responsibility for the project and any sort of accounting for the monies raised.
There you have it. My worst of the worst Kickstarters. What's yours?
Saturday, September 7, 2013
What is Your "Go To" Non OSR / D&D Ruleset?
I ask this question, because although I own a crapload of RPG systems, I run OSR / AD&D / DCC pretty much exclusively these days.
I'm tempted to run an OpenQuest 2 game for a few sessions when it ships (I supported the Indiegogo).
Still, all that being said, I'm open to other systems, so long as the crunch isn't much. And yes, I know about Savage Worlds, just have trouble wrapping my head around it at times (love the Solomon Kane RPG tho', go figure).
So, any thoughts or ideas?
I'm tempted to run an OpenQuest 2 game for a few sessions when it ships (I supported the Indiegogo).
Still, all that being said, I'm open to other systems, so long as the crunch isn't much. And yes, I know about Savage Worlds, just have trouble wrapping my head around it at times (love the Solomon Kane RPG tho', go figure).
So, any thoughts or ideas?
Friday, September 6, 2013
Mini Review - The Haunting of Larvik Island (DCC RPG Adventure)
I've been running a DCC RPG campaign since the start of the summer. My herd of cats will be finishing up (I hope) Doom of the Savage Kings tomorrow night and I need to decide on some options for the party to head to next.. Larvik Island is a strong possibility.
Last fall I ran Attack of the Frawgs, the first DCC RPG release from Thick Skull (aka +Stephen Newton ) and my players had a blast with it. Just as importantly, I did too. The Haunting of Larvik Island looks to kick that experience up a notch.
Here's the players' intro:
For centuries the legendary exploits of the mighty warlord Larvik have inspired storytellers and adventurers. Despite his glory, Larvik’s fortunes were lost in the war between his sons following his death. What remains of his legacy is a dangerous island bearing his name and the legend of its treasure accessible only once every 35 years.
That time is at hand! Will your party be stout enough to explore the island, defeat both natural beasts and lost souls, and decipher the mysterious markers Larvik left behind? Will you uncover the lost caverns before time runs out and the secret is hidden for another generation, or will you merely become another footnote in the history of the many who have fallen never to return chasing the legend of Larvik Island?Yep, Larvik has an excellent DCC feel to it and can handle 1st to 2nd level characters, which is good, as it's quite possible that some of the PC's may hit level 2 before the end of the adventure.
New magic items, new diseases (did we have old ones?) and some interesting background pieces add value to the adventure.
My guess is about 2 evenings of play from Larvik for the average gaming group and probably 3 nights for mine - as I said earlier, it's like trying to herd cats with them sometimes...
There is a nice selection of wilderness and cavern locations and maps. The player handouts are spot on (and will work well in a VTT like Roll20 and the like). The maps will suffice for online gaming, but I do appreciate when publishers like +Purple Duck Games add unkeyed maps for online play, and wish other PDF publishers would follow suit (hint hint ;)
If I have a critique, its the addition of the slight watermarking on the pages to make them appear like aged paper on the corner. While it doesn't interfere with reading AT ALL, it will use more ink than is needed to print this out - and I print out all adventures before I run them (I dont print out the handouts, as Roll20 handles that awesomely).
All in all an excellent addition to the DCC RPG collection of adventures. Hopefully over the next couple of weeks we'll have some session reports to add to the mix - assuming my group heads off in this direction - damn cats!
Thursday, September 5, 2013
What is Your Most Disliked RPG Setting?
This is the opposite question of last night's topic, but I think it's just as valid:
Which of the RPG settings that you've played in / run / read did you like the least?
For me, it's Council of Wyrms. I read this, so it as a power gamer's heaven (and a DM's nightmare) and promptly put it on the bottom of my gaming pile. Shit, I haven't cracked the box open since then.
Did ANYONE actually play this?
Wednesday, September 4, 2013
What is Your Favorite Fantasy RPG Setting?
I made my argument for Greyhawk here. It was an easy choice for me, but I readily admit there are other strong choices:
Glorantha, Harn, Forgotten Realms, Birthright, Ravenloft, Whatever the world in Palladium Fantasy is called, Middle Earth, Spelljamer - they all had their own magic.
Favorite world I've never played in or run a game in? The Wilderlands.
Greyhawk was my first, and therefore my first love, if you will.
So, what's your favorite fantasy RPG setting? Is there a setting you want to play in but never have?
Glorantha, Harn, Forgotten Realms, Birthright, Ravenloft, Whatever the world in Palladium Fantasy is called, Middle Earth, Spelljamer - they all had their own magic.
Favorite world I've never played in or run a game in? The Wilderlands.
Greyhawk was my first, and therefore my first love, if you will.
So, what's your favorite fantasy RPG setting? Is there a setting you want to play in but never have?
30 Day D&D Challenge - Day Four - Give Me the World
Day Four is "Favorite Game World".
This really is a no brainer - the answer is "The World of Greyhawk". And not one of the boxed sets either, but the original folio.
Back in my High School years, the group I ran decided they wanted to take over the Wild Coast when they hit name level. We didn't have much in the way of rules for running battles and campaigns on the scale of major wars, so I had to scratch some rules out by hand. I wish I could find those rules now. I'm sure they sucked, but 17 and willing to take a chance and say "here ya go - lets do some strategic battles with these rules and random tables I just wrote up" impresses the 46 year old me ;)
They did conquer much of the Wild Coast, but they were never able to hold it. Greyhawk to the north didn't look kindly on a new a powerful southern neighbor, and the Pomarj certainly didn't like the happenings to their north.
Besides, it wasn't called "The Wild Coast" for nothing.
Good times :)
Tuesday, September 3, 2013
Review - Five Ancient Kingdoms - Men & Mettle (Part 2 of ?)
There a lot in this little booklet of Men & Mettle. Enough to make you think about ways to borrow or steal for other OSR style games. Which is good, because the OSR works best when you you create the RPG equivalent of a Mongrelman to your own desires ;)
Hit Die and Hero Points for example. Heroes get Hit Points, but monsters and most NPCs just get Hit Die. One Hit Die equals one Hit of damage from a PC. If a player takes a hit, each Hit Die of damage is equal to 1d6 of HP loss, Kinda speeds up combat, which is probably already sped up by the focused use of D6s to resolve everything. Yeah, it takes a few readings to get the whole thing down, at least it did for me. YMMV.
Encumbrance and Movement is less about counting pounds of weight (although there is some of that) and more about bulk and ease of movement (or lack there of). Interesting way to handle it, especially for someone that generally hand waves this shit with most of the games I run. I tend to rely on common sense, and this seems to be much like common sense.
Experience Points and Level Advance should feel familiar initially - kill things and take their stuff, but there is more - taking damage and surviving, visiting strange lands, finding and messing around with artifacts and keeping to your alignment and motivation. Then there are "milestones" - events that are so important, so striking, they immediately advance the character to the next level. Of course, this is discussed in Book 3, and we are just about halfway through Book 1 ;)
Combat is the next part, and I expect that will need a post all it's own. It's different than what I am accustomed to, but it seems to work - and at the same time, it confuses the hell out of me. I expect I'll need to run a mock combat or two to full grok it - which I will do for the next post in the series.
Five Ancient Kingdoms is certainly an interesting read...
30 Day D&D Challenge - Day Three - Playing With Gods
I wasn't always partial to Clerics. The fighter type classes and magic-users were my "go to" classes back in my high school and college years. Heck, I even had the stats (thanks to Unearthed Arcana) to roll a fighter that dual classed with illusionist - it made for very believable Phantom Plate armor castings ;)
These days tho, clerics tend to be my go to class if a) I'm playing and not DM'ing and b) I'm not picking a class to fill perceived party gaps.
I like clerics (especially dwarven ones when the rules or the DM allow) as they are damn versatile. I can get my hands dirty in combat, with AC and HP that should help with survivability. A decent attack chart, decent damage weapons, undead blasting and of course spell casting.
What isn't there to like? ;)
(just don't ask me to be a "healbot" - okay? heh)
These days tho, clerics tend to be my go to class if a) I'm playing and not DM'ing and b) I'm not picking a class to fill perceived party gaps.
I like clerics (especially dwarven ones when the rules or the DM allow) as they are damn versatile. I can get my hands dirty in combat, with AC and HP that should help with survivability. A decent attack chart, decent damage weapons, undead blasting and of course spell casting.
What isn't there to like? ;)
(just don't ask me to be a "healbot" - okay? heh)
Monday, September 2, 2013
Review - Adventures Dark and Deep - Part the First - New Classes and Old (AD&D "What If?")
If Champions of Zed is OD&D as it may have been if it wasn't rushed out the door without proper editing and consultation between the two diverse playtest groups being run by Gygax and Arneson, the Adventures Dark and Deep is a possible AD&D 2e if it retained the Gygaxian flavor that was lost in the actual 2e release.
ADD is, if nothing else, a clone of AD&D 1e with lots of new options and classes. It reads much like 1e to me just more user friendly, which is a compliment. ADD cleans up much of what was broken in Unearthed Arcana (sometimes known as AD&D 1.5) and fixes it.
Much of the draw of Adventures Dark and Deep are the new character classes, which can be easily dropped into any AD&D 1e / OSRIC campaign with little effort. I've always felt an affinity to Bards, and +Joseph Bloch has an excellent version included. The Jester subclass reminds me of the old NPC class from Dragon Magazine - I remember my sister playing one.
Cavaliers and Paladins are again class / subclass. Not the way I would run it, but the precedence is there from UA.
Mystic is a new subclass of Cleric. An unarmored cleric (but not of the fighting Monk type) this is the mystic of legend. "The mystic must live a life of self-denial and poverty". At best an NPC class with my group - as none will ever be able to keep this vow ;)
Savants are a new subclass of
Thief-Acrobats are back as a split from the regular thief class at 6th level. I didn't like the class split in UA and my opinion hasn't changed. I still feel it should start as it's own class at level 1, but Joseph is following Gary's probable intentions. I just happen to think Gary was wrong on this account.
Mountebanks are another subclass of thief trained as con men with some minor magic casting ability. I like it. I like it a lot.
Of course you have the normal list of classes from AD&D - less Assassins and Monks. No real loss losing the assassin class, but I do feel the absence of the classic monk. Sure, it wasn't really a European flavored class in the classic sense, but it helped define AD&D for me.
Joe introduces a skill system, which I'll get to with my next post in the series. I think the next review post will be the next part of the Five Ancient Kingdoms series of posts.
30 Day D&D Challenge - Day Two - I Like the Short Ones
The old SNL song comes to mind about "Short People", but I've always been partial to Dwarves and Halflings. Alright, not ALWAYS. Back in my early days I played humans almost without exception.
These days, however, I prefer Dwarves and Halflings. Both come with built in roleplay possibilities, and there is little that more versatile than a dwarven cleric (asuuming the ruleset supports it). Viable frontline fighter and decent diving caster and undead destroyer.
Look at that - two days in a row ;)
These days, however, I prefer Dwarves and Halflings. Both come with built in roleplay possibilities, and there is little that more versatile than a dwarven cleric (asuuming the ruleset supports it). Viable frontline fighter and decent diving caster and undead destroyer.
Look at that - two days in a row ;)
Sunday, September 1, 2013
First Look - Champions of Zed - An OD&D "What If"
Champions of Zed is a Kickstarter that I truly thought would never reach completion, so I stopped reading the infrequent updates for the most part. Which was foolish, apparently, as the finalized PDF was linked in the last update and even the previous update. Huzzah!
Was it worth the wait? Too early to tell at this point. In many ways, it hews close to the 3LBBs, but in others it goes far astray. I've been picking my way through the PDF in an admittedly haphazard fashion, hit the combat section and I stalled with some major head scratching.
In any case, Champions of Zed is Original Dungeons & Dragons as it "might have been":
I give huge props to Daniel Boggs for including the following text:
Was it worth the wait? Too early to tell at this point. In many ways, it hews close to the 3LBBs, but in others it goes far astray. I've been picking my way through the PDF in an admittedly haphazard fashion, hit the combat section and I stalled with some major head scratching.
In any case, Champions of Zed is Original Dungeons & Dragons as it "might have been":
To the extent possible, that is what Champions of ZED is. Champions of ZED aims to be very, very close in fact and spirit to the original three game booklets published in 1974, the earlier, recently recovered draft known as Beyond This Point be Dragons (aka the “Dalluhn Manuscript”), related materials directly from the two authors, and relevant portions of the Medieval Miniatures rules of 1971. The overriding goal has been to harmonize the collaborative genius of these two men, minimize the post publication input of others, and reset to zero the worlds greatest fantasy game, as only an inquisitive and careful editor can. Nevertheless the purpose for creating Champions of ZED is not simply to please a limited group of game Grognards interested in historical what-ifs. Rather Champions of ZED is designed to serve as a pathway to a different and neglected style of collective world building and open, exploratory gaming, or as it is often called, “Sandbox” play.That's one hell of a goal, and it's going to take me a while to determine how many of those posts it actually hit. It's strange, in many ways I feel like I'm reading one of those classic Marvel Comic "What If"s I used to enjoy back in the early 80s. Familiar yet strange.
I give huge props to Daniel Boggs for including the following text:
Reproduction:
Any number of print or electronic copies of this supplement, in whole or in part, may be freely made by any purchaser for their own fair use and for the temporary use of any players participating in a Champions of ZED game with the purchaser or for the temporary use of students being educated by the purchaser. Copies may also be made for review purposes.
No copies may be made for sale or open distribution without the express written consent of D.H. Boggs.It may be a while before I get to review this properly, as I still need to finish Five Ancient Kingdoms and Whitehack first.
Gygax Magazine Issue #2 in Hand - Deja Vu All Over Again!
Listen Cat! You are too young to remember Dragon Magazine. I don't care how old you are in cat years either... |
- this sucker feels like a Dragon Magazine from the mid 80's. I fully expect the cover to pull away from the staples after a few more flips thru the mag.
- I used to read Dragon as much for the ads as I did the articles. While I have no problem skipping the ads in the PDF version, I want to read the ads in the print version. I found myself looking for an ad for the Dragon Bones Electronic Dice Roller and Cyborg Commando.
- City-State of the Sea Kings - It's just a small ad but I'm so in. See, those damn ads work.
Again, issue #2 of Gygax is a marked improvement over the first issue's "hey! I'm cool! Let me tell you why!" self congratulatory back slapping. There were parts of the first issue that were really good - I just got turned off by all the "look at me" bs.
The Digital Orc Line-up is Back in Print (LL / OSR)
Mmmmm... beer! |
Of course, everything above and more is available at the Digital Orc storefront on RPGNow in PDF.
Now, I know a bunch of folks are going to Con on the Cob in the Akron area of Ohio in October, and by a bunch I mean "more than two". Dylan himself will be running some Labyrinth Lord slots. Looks like the OSR will have some representation - very cool.
Wish I could go myself, but my next scheduled vacation isn't until Thanksgiving week. Ah well.
30 Day D&D Challenge - Day One - Making the Undead Deaderer and Such ;)
I don't normally do these "blog challenges", as most times I have way too many post ideas bouncing around my head to pay attention to yet more distractions, but this one seems like fun. So, I'm going to play along :)
I got started playing D&D (technically AD&D) back in my Junior High School days - late 1979 or early 1980 - 7th grade in any case.
My friend Kenny was introduced to AD&D at his school, and being best of buds decided he needed to share it with me. So, one afternoon after school, we sat down and he put me through a dungeon. My character's name was Cyrus (named after Cyrus Vance perhaps) and he was a human fighter. Really, for you first character, especially while playing one on one, is there any other character to choose?
I remember that I killed a bunch of skeletons and recovered a + 1 sword. The rest is kinda fuzzy, but that's because I both knew nothing about what I was playing and was so engrossed in the game on so many levels (story / first person persona / mapping / new fangled dice/ etc) that it was like an information overload. All that didn't matter, as I was hooked.
After the adventure was complete, Kenny had to call a classmate to see if I had leveled (of course I did - you had to bite the carrot to be fully hooked). You see, Kenny only had the Dungeon Master's Guide - limited resources and funds back in those days.
By the following summer, my parents got me the DMG, Plater's Handbook and a set of dice to start me on my own way into the depths of D&D.
Subscribe to:
Posts (Atom)
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar
Blogs of Inspiration & Erudition
-
-
Monstrous Mondays: Monsters of the Left Hand Path - [image: Monsters of the Left Hand Path] *"It is an oft spoken truth that were you find witches you will also find demons."* Late post today. Doing taxes...10 hours ago
-
Skald: Against the Black Priory - Finished - I finished up Skald yesterday. It's a fun game - well worth the ~$10 I paid for it. It's a low-res retro-style game. I found the low-res part annoying. I ...11 hours ago
-
Afrika Korps Tiger 1 - WiP - Next project: a 15mm Tiger 1 for my Afrika Korps. I'm 3d printing an Afrika model, with the Feifel air cleaners, from TigerAce1945. It's the one in the...12 hours ago
-
Music Monday - Pink Pony Club - I will admit I'm a little late to the game, but I've been listening to Chappell Roan a lot recently and after watching a skit was inspired to create a magi...15 hours ago
-
OSR Commentary Thirteen Parsecs: Beyond the Solar Frontier Rpg By Jason Vey & The Arduin Grimoire rpg - The Yellow Connection - "Thirteen Parsecs: Beyond the Solar Frontier is the latest tabletop role playing game project from Elf Lair Games, producers of Night Shift: Veterans of t...16 hours ago
-
Companion Chronicles #13: The Adventure of the Bearded Ladies - Much like the Miskatonic Repository for Call of Cthulhu, Seventh Edition and the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha, The Companion...18 hours ago
-
Enter Stage Left - Agutha, the Glimmering Sister of Pholtus - I am pleased to report that Tony "Wheggi" Rosten has rejoined our *Castle Greyhawk campaign*, as he's a good friend. A well-known name among old-school ...21 hours ago
-
After the War: Thoughts on a Campaign Style - I recently read JG Ballard's autobiography, *Miracles of Life*, written in 2008 when he was already dying. The fact that he must have known this lends th...22 hours ago
-
Sidrak and Bokkus: 415 Medieval Questions - A traditional high-effort medieval post from Skerples? Is it 2017? *Sidrak and Bokkus *is a Middle English verse adaptation of an Old French prose book o...23 hours ago
-
Altar 1 – Wormwood & Gall - By ScarletRevenseMelpomene GamingOutcast Silver Raiders The outcasts encounter an isolated farming community where apocalyptic dogma has evolved into a gro...1 day ago
-
Should you PAY your GM? - Let's start with the conclusion: GM-for-pay is okay. In other words: there is nothing wrong with paying someone to run a game for you, or charging people f...1 day ago
-
FALSE MACHINE PRICE DROP! - For all of Q2 of 2025 at least; https://falseparcels.bigcartel.com/ A Night at the Golden Duck = *£5* Deep-Carbon Observatory = *£30* (-£10) Demon-Bone...3 days ago
-
Noodle Bar & Industrial Scatter Terrain - This past weekend I got a couple of solid hours to paint when I wasn’t dead tired, and decided to spend it on the 3D printed Flatline City Noodle Bar tha...5 days ago
-
Landmark Sites - Monument - Described as places of inspiration. Spending a phase here restores Spirit, so they’re typically one of the most straightforwardly beneficial landmarks to...5 days ago
-
April Spot Reviews - Ive been shopping a bit to beat some mysterious price increases. Also just spent 4k on an electrician so the benefit of home ownershi...6 days ago
-
-
Geeky SKAturday: There's a McDonald's in the Pentagon - Well, this actually might be the most influential ska song to come out so far this year. If you haven't already fallen victim to this earworm, here's your...1 week ago
-
A Surprising Look at Murderhobos... - So I asked a question on Facebook this week. What did people do with the humanoid women and children in the Caves of Chaos, among similar adventures, persu...1 week ago
-
36 units sold on day one - Not big Kickstarter-type numbers or anything but still pretty personally gratifying to me, because 1) it'a more copies than the first book sold on its fi...2 weeks ago
-
Praise for Songs of the Dying Earth - Among my favourite works of fantasy fiction are the *Dying Earth* stories and the *Lyonesse *trilogy by Jack Vance. I’ve read the *Lyonesse *trilogy three ...2 weeks ago
-
Best OSR Cartographers - A video about some my favorite cartographers in the game. This is not an exhaustive list, but the ones I go to the most and ones that have influenced my st...2 weeks ago
-
Gary Con XVII - I attended Gary Con this year. Last year, I was supposed to go, but something came up and I had to cancel. This year, I ran a scenario I created called The...3 weeks ago
-
[BLOG] News on the March! Episode VI. - This post continues the series of brief play reports I have been posting on Discord. This does not cover every single session (sometimes, recon and setup...3 weeks ago
-
On the Success of the VOTE - You voted for it, and it's here! All the prices on the books I sell on DTRPG will be rising in price, 40-50% so I can maintain the same margin as now! ...3 weeks ago
-
Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...4 weeks ago
-
Fight On! number 16 is out. - The new issue of *Fight On!* has been out for a bit. You can get copies via drivethru or lulu. I haven't finished reading my copy, but I'd like to reco...1 month ago
-
Wandering through the Majestic Fantasy Realms - It's time for another Bat in the Attic update! I am halfway through the first draft of my upcoming project, Into the Majestic Fantasy Realms, the Northe...1 month ago
-
The Hungering Dark - Go into the earth, and reality will walk alongside you. Walk further, and you will eventually be walking alone. The world is plastic down there. Tar Lat...1 month ago
-
Hobby Bingo 2025: January Progress - Welcome back to the Vault! I've painted a few bits and pieces in January and made a dent into my Hobby Bingo card! First up is a Chaplain in Terminator ...2 months ago
-
NTRPG Gaming Weekend - [image: NTRPG Gaming Weekend] This weekend was a "game day" for North Texas RPG Con, held at the same hotel the con is held at. I haven't slung dice since...2 months ago
-
The Stats of a Dave Arneson Player Character. - If you want to find the details for one of the characters that Gary Gygax made and played as a PC, perhaps to use as an NPC in your own game, it isn't t...2 months ago
-
Into the Wild Blue Yonder: A Journey Through Blackmoor's Dark Realm - *We have been thinking about you.* *We know what you want from Rob Kuntz.* You want more than another brand-new RPG module. It has to be a *First Edition ...3 months ago
-
Articulations - Creating house rules, custom rules specific to a local group or campaign, has been common throughout the history of D&D. What makes an effective house rule...3 months ago
-
A Fiftieth Anniversary Year - The 50th anniversary year of *Dungeons & Dragons *is drawing to a close. A number of projects I'd been planning for this year finally came out, and I ...3 months ago
-
A Quick Look at The Wizard’s Scroll II - October of this year saw the release of The Wizard’s Scroll II, the second issue of a White Box Fantastic Medieval Adventure Game (FMAG) zine whose first ...3 months ago
-
Writing playlists for all occasions - Hello again! Going off the idea of inspiration elaborated on by the prior post, I also have music playing while I write my various games and fiction pieces...3 months ago
-
The Tarot of Pips - Somewhere in your dice collection is a die like this one, the humblest of dice. Although you don't know it, this small white die carries with it a secr...4 months ago
-
Pirates and Necromancers, a Play Report - Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures to spell and magic item rese...4 months ago
-
Welcome new Greyhawk Fans! - With the publication of the new Dungeon Master’s Guide, there are doubtless going to be a lot of new D&D players interested in my favorite setting, the Wor...5 months ago
-
It's been a bit - Hey everyone, I hope you are doing well! I've had a lot going on and haven't had much time to blog lately. Heres a recap of gaming events and other st...10 months ago
-
The Economy Engine, v0.2 - I made a thing. For D&D 3rd edition, so it might not be that interesting to a lot of people. But I made it and I think it’s cool. The 3rd edition Dungeon M...1 year ago
-
*'s in SpaaaaaAaaaace - A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient aliens taking humans from Earth and dropping them, fleas and all, on one or more w...1 year ago
-
Housekeeping 2024 - Coactus Illustration © Heather Gwinn. A gift she gave me in 2013 for an edition of Miscreated Creatures which I hope exists someday. Coloring by me. I am a...1 year ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...1 year ago
-
Osamu Tezuka (1928 - 1989) - [image: Osamu Tezuka - Shonen Magazine Cover, 1970]Shonen Magazine Cover, 1970 [image: Osamu Tezuka - Shonen Magazine Cover Illustration 1970]Shonen Maga...2 years ago
-
This is an Important Game Mechanic - *"That's the GM's Regional Map from my AOWG. And it's a damned good regional map. It's not a good map for a Simple Homebrew Campaign. It does some s$&...2 years ago
-
Clean Your Room - Looking back at my little blog here. That last post… wow, I was having fun playing WOW Classic! That was August of 1999 and I was having a blast… it was ...3 years ago
-
-
Steve Jackson Interview - James Maliszewski recently did an interview with Steve Jackson over on his Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and upcomi...4 years ago
-
The Hero’s Journey 2nd Edition, Campbellian roleplaying at its best! - (this review done using the reviewers own purchased copy) I have been a James Michael Spahn fan since he wrote his Swords & Wizardry Companion. His writing...4 years ago
-
ToAD Monster of the Week: Crocoman - Now that I'm back doing the blog thing I thought I would use Tome of Adventure Design to create monsters for The Black Hack. Using the monster tables in th...5 years ago
-
More Arden Vul Art - Another great piece from Del, this one's the Forum of Set: a place that the PCs may spend quite a bit of time within.5 years ago
-
OCHRE SAND - Init +0 Ranged Atk • fire burst +3 (1d14+1, 20') AC 17 HD 3d6 MV 60 Act 1d24 SP 'breath' weapon, sideslip, perfect silence, morphing Fort +5 Ref +8 Will...5 years ago
-
Strange, Dangerous, and Inhuman: The Fey and Fairie - When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in Boots, Rumpelstiltskin - I devoured all of it. My fascination that there was a strang...5 years ago
-
New Map of the Elf Empire and Southern Isles - I’ve been having fun developing a new map-drawing style that I think is finally reaching a certain level of maturity. And yeah, it owes a lot to Matthew Ad...5 years ago
-
The Faithful - An Optional Archetype for Sharp Swords & Sinister Spells Revised Edition - Work on the revised edition of Sharp Swords & Sinister Spells is moving along. This will be a hefty tome, with a LOT of tools and new options to customiz...5 years ago
-
Dungeons & Dragonmead Fall Schedule - *As you know, I run public classic Dungeons & Dragons games at **The Loaded Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in Warren...5 years ago
-
Fiction in Airhde - On a whim this weekend, I picked up some fiction off the TLG store. *A Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by the T...5 years ago
-
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...5 years ago
-
And Now the News Draft Download on Patreon - It's self-styled Throwback Thursday and *having just released the 34-page draft booklet of Hill Cantons news to my Patreon backers* I am going to indulge m...5 years ago
-
The Withered Crag available now - I just enabled the sale of the PDF version of The Withered Crag at DriveThruRPG a few minutes ago, and the custom print version will be available startin...5 years ago
-
Annihilation Rising Goes live - The latest in Fail Squad Games’ Quick Kick projects has gone live and needs your support!! This project is only running 11 days and ends on 5/28/2019! ...5 years ago
-
James's Celebration of Life - We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us tod...5 years ago
-
Trap Tuesday: A step back - I will get back to Tomb of Horrors soon. I found a topic that was interesting enough to take a break. While interacting in a 5E group on Facebook I talked ...6 years ago
-
Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...6 years ago
-
Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...6 years ago
-
MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.6 years ago
-
Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...6 years ago
-
New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...6 years ago
-
Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...6 years ago
-
Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...6 years ago
-
How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...6 years ago
-
Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...6 years ago
-
Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...6 years ago
-
Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...7 years ago
-
New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...7 years ago
-
Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...7 years ago
-
Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...7 years ago