OSR Commentary OnThe Mall of Doom For The Mutant Epoch Rpg
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"In the twisted, dark future of 24th century America, heroes are needed
more than ever. Do you have what it takes? Recruited to investigate the
disappeara...
7 hours ago
I believe World of Warcraft was released as a TT RPG using the D20 3.5 system.
ReplyDeleteIt was. I have a bunch of the books. Some interesting ideas in there.
DeleteThere even were two editions (not quite compatible rules-wise). The first more of a conversion of the Warcraft III world to an RPG (there's stuff in there that only made it into the MMO -after- the books came out); those books (if I remember right) are more of an add-on to D&D 3.0.
DeleteThe second was more of an attempt to translate the WoW MMO (with its classes and races) into a more "faithful" version as a RPG of its own, based (as Peter mentions) on the D20 3.5 SRD.
Neat books, if you like WoW :)
Yes, Knights of the Old Republic is a fun setting. You get all of the neat items of the Star Wars canon, without the bloat of cannon and the issues of players knowing how things will turn out. It's both a CRPG and a MMORPG. I would use it.
ReplyDeleteWotC released Knights of the Old Republic Campaign Guide for Star Wars RPG (d20), but it was before the Old Republic MMORPG.
DeleteTamriel from Skyrim. Technically an MMO setting now, right?
ReplyDeleteI've never met a MMORPG that fascinated me. If I had chose one I guess I would go with Dragon Age. Not sure that's a MMO, but its a video game. I really dig what Green Ronin did with the system and it was fun to play on the XBox.
ReplyDeleteAsheron's Call. Sparse, few human communities, deadly fauna, lots of good dungeons.
ReplyDeleteCity of Heroes- mainly for the cool, laid-back player base though.
No.
ReplyDeleteI might convert Darklands, but that is not an MMO.
Definitely Darklands. Fantastic game.
DeleteAlso Britania or old Sossaria from Ultima III-VII. But I never played Ultima Online, so still single player games.
I'd buy a Guild Wars/Guild Wars 2 campaign setting/rpg. GW's connections to tabletop via the creative team (Jeff Grubb, for starters) runs deep.
ReplyDeleteHyboria has been an interesting setting since long before the Conan MMO.
ReplyDeleteLOTRO ;-)
ReplyDeleteI've always found that playing in an MMO setting, or in a book setting (like the Wheel of Time RPG) for that matter, tends to limit a DM's creativity. It's like they want to show you this amazing world that matters to them and yet they can't go off the script for fear of ruining it all. As a result the games tend to fall flat and everything sucks.
ReplyDeleteAge of Conan
ReplyDeleteCity of Heroes. I've already pulled from it for my superhero games but have been considering a game in the full blown CoH world.
ReplyDeleteCity of Heroes as well. Of course, I'm merging CoH, Marvel, DC, M&M.....
ReplyDeleteParagon City... *sniffle*
ReplyDeleteHello Kitty online is fascinating as hell. Imagine the horror and carnage as unsupecting doe eyed girls and...fluffy ass kitty things explore the sunken depths of.....
ReplyDeletehttp://www.hellokittyonline.com/
Of course, there's the one that went the other way... Champions ---> Champions Online
ReplyDeleteGuild Wars/Guild Wars 2
ReplyDeleteI've been playing the game since it came out, and it's a setting I very much want to play a tabletop game in.
I'm dating myself, but I think the Anarchy Online game world...or at least the setting of Rubi-Ka would make for an interesting tabletop RPG.
ReplyDeleteCity of Heroes (Eden Studios) and EVE Online (White Wolf) were, at least supposed to be, released as PnP RPGs.
ReplyDeleteThe CoH RPG made it to playtesting, but that was it. A friend of mine still has a binder with the rules printed out.
ReplyDelete