The other night I had a dream with EGG himself in it. We were having lunch at some restaurant, drinking wine and eating grilled cheese of all things.
Gary turns to me and says: "I'm making you the Director of the
AD&D line."
I was stunned. Thrilled. Finally, I was confused.
"Gary" I said. "Isn't the
AD&D line dead?"
His response was priceless: "Exactly."
At which point I woke up and wrote this shit down. I don't often get visited by the dead in my dreams, even if its my own subconscious playing games with me.
Which brings us to the
Adventures Dark and Deep Player's Manual .
+Joseph Bloch wrote it with the idea of "what would
AD&D 2e have been if EGG had been allowed to write it?" It's a what if. It's also an excellent game unto itself with classes that can easily be placed in the OSR rule set of your choice.
All that for $5.97
Grab a copy for yourself if you haven't already (I have the hard copy on my gaming shelf)
I have the hard copy (actually soft cover) on my shelf as well. I too recommend it.
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