Talk about "overwhelming response." At least 60 comments on the blog and a huge amount of comments on G + and Facebook in just over 3 hours time offering alternative suggestions for the word "thief."
I literally didn't know how popular "Thieves" actually were ;)
Later on tonight we're going to sort through all of the suggestions and come up with a list of finalists.
Tomorrow we'll probably get a poll up, and you'll have a week or so to vote on your favorite which will be the name we use in Swords & Wizardry: Light for the thiefly class.
Picturing Solo History
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There are many gamers who will tell you that it was *Vampire the Masquerade*
that got them into roleplaying. That was in the 1990s. There are many
gamers ...
1 hour ago
Glad to hear it. Btw, I just added three more. :)
ReplyDeleteThis is silly. Why change the name of the S&W:L thief class? What's the point, really? Because it's different in mechanical operation in the very same thief abilities? Pffft. So, what? It's better designed than the Greyhawk-style thief they shoved into S&W anyhow. And if it's plotted to level 12 as you stated, you're done. Who in the cosmos ever needs old-school D&D/clone games over level 8 or 9 anyway?
ReplyDeleteSimply note that the full game's version of the thief's skills operated slightly differently than in S&W:L and be done with it.
''Who in the cosmos ever needs old-school/clone over level 8 or 9 anyway?"
DeleteThis is exactly the point that is missed by S&W Complete but White Box understands perfectly. Complete is more a publishing model than a game played as is.
I don't see the point of changing the class name either. A detailed sidebar in Light would be more than sufficient.
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ReplyDeleteTell me, Jefe. What is a plethora? I would hate to think you would tell me we have a plethora of thief synonyms and not even know what a plethora is...
ReplyDeleteI see what you did there.😉
DeleteI knew the 'Three Amigo' jokes would start. Almost as bad as Monty Python references, LOL
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