Swords & Wizardry Light - Forum
▼
Saturday, December 10, 2016
So, if Rach Wrote an Adventure, What Would it Be Like?
Over dinner earlier tonight, Rach and I talked about the strong possibility that she will run a session of Swords & Wizardry Light at NTRPG Con in 2017.
Rach - So, I'll need a math person at the table. Because I understand the rules well enough but I hate the math.
Tenkar - There's little math in Swords & Wizardry Light and its just 2 dice sizes. You'll be fine. Besides, we'll find you a short adventure to run.
R - Don't most people run their own adventures at NTRPG? That's the feeling I got.
T - Well, yeah, many do. If you wrote the adventure you probably have ideas of what to do if the session goes off the grid, so to speak.
R - Off the grid?
T - Off script. If the players want to do something that isn't written in the adventure.
R - So, if I do do this, should I write my own adventure? Because that's really insane.
T - If you write your own adventure, fall back on what you already know.
R - Like drug addicts and alcoholics?
T - Exactly
R - There's also sex offenders.
T - Let's forget about them for now...
R - So, like the drug addicts live in the sewers and they steal from the pharmacy... there are pharmacies, right?
T - Er. Maybe an alchemist shop.
R - Right. Alchemist shop. Which is what?
T - Potions and the like.
R - How about salves and creams? Would they make that too?
T - Probably.
R - Damn. We need that here. Okay, this could be fun. But I still have no idea how to turn it into an adventure with numbers and shit.
T - We'll get there.
Tomorrow we will sit down with +Matt Finch 's Tome of Adventure Design to give some more ideas to Rachel and help come up with a snazzy name.
Sewer dwelling addicts robbing an alchemists shop - sounds good already. Maybe with a table of random potion effects ?
ReplyDeleteI'm pretty sure random potion effects are in _Tome of Adventure Design_, yeah.
ReplyDeleteOtherwise, she's on a good track. I've seen worse... published.
ha, fantastic conversation.
ReplyDeleteCan't go wrong with junkies, thievery, sewers, and an apothecary. Solid basis for a grand adventure.
ReplyDeleteWait, stick with what you know? She had to be in law enforcement too.