Goodman Games seriously knows how to make gaming releases for collectors. We are now (as of this Kickstarter) on the 7th Print of the core DCC RPG rules. I think I have three copies myself and I don't even play DCC ;)
So, what does the DCC Annual Kickstarter offer that you, that as a DCC RPG player or judge, need to have?
Yet the urge to create is a hungry god, and gods demand nourishment. It was originally conceived that an annual publication would exist in some form to showcase the brilliance of the DCC RPG community. This would be the DCC RPG Annual, published each year to distribute these gaming creations.
The best of things happened: the DCC RPG Annual was never needed. The DCC community burst forth a verdant jungle of inspiration, with ripe fruit on every limb. Blogs and personal posts; zines; community publications; the Gongfarmer’s Almanac; officially licensed third-party works: there is a vast supply of inspiration from whence the DCC judge can draw and iterate.
And thus we come here to Kickstart a volume which has no place. If you are a DCC fan, you absolutely do not need to support this Kickstarter. Should you to desire to do so, however, you will receive a book that has become a legend, despite never before being published.Interesting that the fan base supplied what the annual was conceived of to do.
But wait, there's more!
There's the new 7th printing of the core rules and a hardcover edition of the Chained Coffin.
But screw all that. What if you've never played the DCC RPG before? It's expensive to make that leap, right?
Not any more:
I have a copy of the DCC RPG Quickstart rules and they are good. Quickstart rules, in print AND three adventures in PDF, print copy shipped anywhere in the word - all for 2 measly bucks? I don't care if you play the game or now, this is simply too good a deal to pass up on. If you do play DCC and have no interest in the rest of this Kickstarter, it is STILL too good a deal to pass up on ;)
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