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Tuesday, July 23, 2024

Kickstarter - Massacre Grounds (Weird Frontiers/DCC RPG)



I don't usually do a second post covering the same Kickstarter, but I think this is an important one to highlight as I'd like to see it fund on Kickstarter (and I believe it deserves to fund, as I've read it already thanks to the author and it presents the myths and legends and history with respect).

Massacre Grounds is a funnel and setting material for Weird Frontiers, the DCC RPG engine weird west RPG. Grab your EXTRA funky dice and dive into a setting based on real-world myths and legends of Arizona history.

You can snag the Massacre Grounds Kickstarter in PDF for 10 bucks, print plus PDF for 15 bucks (plus the actual cost of the POD, approximately 4 bucks).

The story is a combination of local Arizona history and campfire stories from my own life experiences. In the cowboy way, I have added my own tall tales and a healthy amount of new content for the Weird Frontiers Core Rulebook. Players will interact with NPCs that are some of the colorful characters from my life and characters that are based on the history surrounding the Superstition Mountains of Arizona. PCs will also visit historical locations that surround the mountains.

The premise of the adventure starts with a group making the journey from Phoenix (on foot) to Fort Righteous, in the Arizona Desert. They are responding to an ad in the local paper advertising jobs and possible land opportunities. The PCs quickly learn that the desert is a dangerous place. Fort Righteous introduces the group to a whole community that follows the Righteous path. After the fort, the group is further introduced to the dangers of the Arizona Desert, as well as some of its beauty and wonder. The characters are given a chance to tame a wild part of Arizona history, a mustang.

As the story develops, they are introduced to many new personalities. The group will investigate the murder of two local miners and be exposed to the supernatural. The investigation will lead the group to the first run-in with the evil band called the Coyoteros, and the ensuing battle will lead the characters to their first interaction with the Yavapai Apaches and the new chpáya rider class. After interacting with the Apache warriors, the group will have an option for further interactions with the supernatural or to head to the Colossus Outpost. Once they arrive at the outpost, the characters are introduced to a local mining operation and several new personalities. The group is asked to join the Arizona Volunteers to fight against evil forces that are threatening the area. The story climaxes on their first mission and introduces the group to a new villain—a hermit who has been consumed by evil and controls the dead. The characters will have to confront and battle Roscoe the Recluse.

 

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