A Halloween Sale is going on at DTRPG. One of my favorite picks is the Horror on the Orient Express for Call of Cthulhu. I own this in print, as I backed the Kickstarter, and Oh My God, I want to run this as a GM! Sadly, I don't have a gaming group that would do an extended Call of Cthulhu campaign, let alone a single session or two. Horror on the Orient Express is literally "that good."
Horror on the Orient Express is normally 39.99 in PDF (already a bargain), but for the rest of October, Horrow on the Orient Express is on sale for 23.99 - 40% off!
A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart.
Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons, a surreptitious meeting, and a thousand-mile journey begins on the legendary rail service carrying the investigators to Constantinople, the Gateway of the Orient.
HORROR ON THE ORIENT EXPRESS contains a massive and legendary campaign, of up to nineteen adventures and more than 1100 pages, for the Call of Cthulhu roleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home.
Optional episodes are set in ancient times or special places (Roman-era, Dark Ages, Gaslight-era, the Dreamlands), so that the players can experience the founding, creation, and discovery of crucial elements of this campaign. Also included is a modern-day coda to the storyline, an alternate ending for those wishing a shorter campaign, and a built-in survival guide to aid beleaguered investigators.
There are seven books and more: the Campaign Book, Through the Alps, Italy & Beyond, Constantinople & Consequences, Strangers on the Train, and The Traveler's Companion. In addition, there is a book of handouts for the investigators, a European Route Map, three era-inspired luggage stickers, two era-inspired postcards, a matchbox, the Scroll of the Head, four U.S. passports, a bumper sticker, six pages of train plans that can be laid end-to-end, the Mims Sahis ceremonial knife, and fragments of the Sedefkar Simulacrum collected along the journey.
What the Critics Say
"Truly fantastic"—Diehard Gamefan
"The biggest and most grandiose campaign ever composed for any game… a must-own campaign. It is not just the grandeur, the scope, the high-quality writing or the fact that it epitomizes many of the values of Call of Cthulhu and the horror genre overall. It is the sheer immersion, the entertainment value it provides when played to the level it deserves…"—Antonios S. review, RPGNet.
"The most ambitious Call of Cthulhu adventure ever created… a high water mark for CoC."—Blackgate.
2015 ENnie Awards - Best Adventure (Gold)
2015 ENnie Awards - Best Production Values (Silver)
1992 Origins Awards - Best Roleplaying Adventure (1st ed)
1992 Origins Awards - Best Graphic Presentation of an RPG (1st ed)
With this purchase you receive these downloads (in these formats):
- Campaign Book, 72 pages (pdf, epub, mobi, prc)
- Through the Alps, 264 pages (pdf, epub, mobi, prc)
- Italy & Beyond, 272 pages (pdf, epub, mobi, prc)
- Constantinople & Consequences, 192 pages (pdf, epub, mobi, prc)
- Strangers on the Train, 96 pages (pdf)
- The Traveler’s Companion, 48 pages (pdf)
- 1923 Calendar (pdf)
- Handouts for the Investigators, 192 pages (pdf)
- European Route Map, color (pdf)
- Air Routes in 1923, color map (pdf)
- Player Maps in color, 13 pages (pdf)
- Keeper Maps in color, 18 pages (pdf)
- Three era-inspired luggage stickers (pdf)
- Two era-inspired postcards (pdf)
- Matchbox (pdf)
- Scroll of the Head (pdf)
- U.S. passports (pdf)
- Bumper Sticker (pdf)
- Six pages of Train Plans (pdf)
- Mims Sahis ceremonial knife (pdf)
- Sedefkar Simulacrum (pdf)
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