It is rare that anything achieves a 4.8 rating on DTRPG with nearly 150 ratings to its name. Trilemma Adventures Compendium Volume I is one of those rare beasts. I own it already and plan to liberally borrow and steal from it for my next campaign, as it is not only "that good" but highly inspirational. Perfect for the DM who enjoys running campaigns "by the seat of their pants—sandbox style!"
Typically 15 bucks in PDF, but until tomorrow morning, you can grab Trilemma Adventures Compendium Volume I for $9.
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately, perfect for one-shot sessions, side quests, or to help populate your home grown campaign setting.
All have been lavishly illustrated and laid out to make them easy to run, straight from the book.This book is packed with caverns, castles, underworld cities, labyrinths, mansions, flying tombs, hidden temples, and fallen shrines.
Also inside is more than 60 pages of new material:
- an illustrated bestiary
- an appendix of magical items
- ten solid pages of hooks, rumors and secret lore
- six regional gazetteers tying the adventure locations into a ready-to-use campaign setting
- a full-color regional map, in GM and player versions
- a complete index
- a bonus location, set in the aftermath of the Kickstarter invasion scenario
This compendium is an essential part of your GM kit!
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