RPGNow

Saturday, March 8, 2025

Kickstarter - Renegade Realms: Blackthorn Loch (System Neutral Sandbox)



Renegade Realms: Blackthorn Loch hits a couple of sweet spots for me. It's system-neutral (yet certainly old-school in nature), it's a sandbox/hex crawl (always great for the GM's that like to improvise).

Now, Bart sent me a review copy of the PDF for the first in the series, and although I am not ready to do a review of it (yet), I'd have felt very comfortable having spent 3.25 for the PDF in question: Renegade Realms: Raven's Reach. It provides what I need as a GM, but my style is that of an improv GM, riffing off my players and trying to keep one step in front of them. Your mileage may vary.

Did I mention I REALLY like the maps? And the hexes aren't numbered - for me, that is a plus :)

I'll be following the Renegade Realms line of releases.

Renegade Realms are hand-drawn hex map tiles illustrating wild and lawless fantasy realms, rich with the promise of gold and glory, danger and death! Each map tile represents an area approximately 600 square miles (1600 sq. Km) in size and contains no fewer than six adventure sites fleshed out with area details and NPCs to provide GMs with the inspiration and flexibility to easily build their own unique adventuring realm and facilitate hexcrawl adventures in any system or setting.

Each individual Realm has been designed to connect seamlessly with any of its sister products, allowing GMs to create endless campaign worlds with minimal effort. In addition, Adventure Sites can be built or expanded using the Dungeon Domains line.

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html



Thursday, March 6, 2025

Bundle of Holding - Tiny Supers (Tiny D6)

I am not a fan of superhero RPGs. I was a huge comics fan. I enjoy the Marvel and DC movies & streaming series (for the most part). But as far back as Champions, Villains &Vigilantes, and Marvel Super Heroes, I didn't enjoy the supers genre in RPGs. The systems never seemed like a good fit for the genre.

I'm willing to try Tiny Supers, as I AM a fan of the Tiny D6 system, and I suspect that Supers will fit it well. We shall see...

Hero! This new Tiny Supers Bundle presents Tiny Supers, the Gallant Knight Games TinyD6 superhero tabletop roleplaying game based on Tiny Dungeon. With stripped-down, minimalist rules that are easy to understand and teach, Tiny Supers is great for all groups, ages, and experience levels who want fast and accessible superheroic action that plays fast and easy.

This new offer gives you the Tiny Supers rules, the Gallantverse Campaign Guide, and lots of adventures – everything you need for fast and simple Sentry City superness. For just US$12.95 you get all eleven titles in our Tiny Supers Collection (retail value $75) as DRM-free ebooks, including the complete standalone Tiny Supers core rulebook, The H.O.M.E. Handbook, Fallen Justice, Gallantverse Campaign Guide, The Insecticate, The Ray of the Resizer, Teeming Shore Part I and Part II, and Tomorrow's Legacy. And we also add the debut issue of a Tiny Supers-based comic, Sentry Force Prime issue #0.

We presented the Tiny Supers core rulebook, Gallantverse Campaign Guide, and GM Screen in two previous TinyD6 offers in 2020 and 2023. A 2018 standalone version of Fallen Justice appeared in the February 2021 Old School Cool; this 2020 Tiny Supers version is new. The total retail value of the titles new in this offer is $43.

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html




Tuesday, March 4, 2025

Kickstarter - Wrath of the Wyvern: Dark Fantasy Solo TTRPG


The Witcher meets Skyrim in Wrath of the Wyvern, a solo RPG like no other. Venture into the Highlands and face fierce wyverns!

I'm always intrigued by solo RPGs. They are always a temptation, even if I never play most of the ones I have.

Wrath of the Wyvern looks very tempting. I feel dark fantasy is a good fit for solo RPGs, and this looks to be a solid choice. I'm hoping the deck of cards is more intuitive than other RPGs I've played that used cards.

In the tempestuous Umbral Highlands, monstrous Wyverns rule the skies, and humanity is on the brink of extinction. In Wrath of the Wyvern, you are the last hope, a lone hunter tasked with reclaiming a dying world, one battle at a time. 

Inspired by Scottish Celtic mythology, this brutal solo TTRPG puts you in command of every decision, every battle, and every choice that will shape the future of the Highlands. Powered by the Fury Engine, Wrath of the Wyvern replaces dice with a Fate Card system, ensuring that every encounter is fast-paced, strategic, and cinematic. 

  • A tactical solo RPG that combines exploration, survival, and cinematic combat.
  • No dice—fate is determined by the draw of a card.
  • Replayable open-world hexcrawl with branching storylines & faction influence.

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Monday, March 3, 2025

Bundle of Holding - Mörk Borg Core



I have more supplements for Mörk Borg than I'd care to admit. It's a simple system, and I'm not sure how well it would work for a long-term campaign, but for 1-shots and convention play, it's a great fit.

Adventurer! This all-new Mörk Borg Core Bundle presents English-language .PDF rulebooks featuring Mörk Borg, the rules-light Old-School blackened artpunk doomsday tabletop roleplaying game from Swedish design teams Ockult Örtmästare Games and Stockholm Kartell, published by Free League Publishing. A doom-metal album of a game, a spiked flail to the face, Mörk Borg is about miserable bastards and heretics enduring a bleak, dying world. Maybe you're a tomb-robber with silver glittering between cracked fingernails – a mystic who would bend the world's heart away from its inevitable end – a Sacrilegious Songbird singing sweetly, though your soul screams. Play Mörk Borg as-is, or pick it apart for your own Old School Revival homebrew. There's no more metal way to mark the world's demise.

This all-new offer gives you the English-language core rulebook, three supplements, play aids, and the rulebooks for the standalone companion games CY_BORG and Pirate Borg, all for a price even a Gutterborn Scum can afford. For just US$9.95 you get all four titles in our Mörk Collection (retail value $45) as DRM-free ebooks, including the complete Mörk Borg core rulebook, Cult: Feretory and Cult: Heretic, and the GM Screen.

And if you pay more than the threshold price of $25.02, you'll level up and also get our entire Borg Collection with three more titles worth an additional $50, including the CY_BORG Core Rules, the Pirate Borg Core Book, and Free League's recent Mörk Borg magic-item supplement Ikhon.


 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Sunday, March 2, 2025

Kickstarter - When Dusk Falls (A Shadowdark RPG Hexcrawl)


Rise beyond dusk in this mystical, ever-evolving forest.

Let's see? ShadowDark? Check!

Hexcrawl? Check!

A5 for convenient traveling?  Checkity check check!

At about 10 bucks in PDF and 16 in POD (plus cost and shipping) with PDF, I'm in for a physical copy of When Dusk Falls.

Explore a vast forest of wonder and intrigue in When Dusk Falls, a sandbox hexcrawl setting for Shadowdark RPG. A rotting cancer grows in the dreary depths of the forest. Its many factions and woodland denizens interact with this creeping dread as it continues to grow, trying to adapt or fight back. What place will your players find in this continuously evolving world?

  • Over 140 A5 pages featuring a sandbox hexcrawl setting using an incredibly easy to run spread-based layout.
  • 60 hexes filled with more than 100 wondrous points of interest.
  • 5 diverse factions with evolving weekly progress and goals that impact the dynamics of the Grenin.
  • Multiple exciting dungeons and adventure sites stuffed with treasure and dangers. Each comes with both GM and player-facing maps.
  • A brand new alchemy system powered by the unique reagents found in the Grenin. Make potions, elixirs, oils, and salves to aid on your quests.
  • New themed magic items for all levels of play.
  • 10 enigmatic NPCs and their quest lines.
  • A creeping rot mechanic that will corrupt your characters as they delve deeper into the dark.


You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Saturday, March 1, 2025

Kickstarter - The False Temple: An OSR mini-mega dungeon (Levels 4-7)

I'm a sucker for large dungeon adventures, which is what The False Temple looks to be. Priced at 8 bucks in PDF and 10 bucks for an at-cost POD (so about 4 more bucks plus shipping), I'm in :)

The False Temple is a small megadungeon consisting of 4 levels with well over 100 rooms (finished product should have around 150 rooms), a starting town and surrounding area, and a dark background to intrigue both you and your players. 

A party of levels 4-7 should be able to take on the dungeon, and this module could be run with a lower level party, allowing them to pick up leads and smaller missions in town and get to the appropriate level before attacking the dungeon.

This module is based on our small free project "Dakar's Dungeon", found on the Azorynian Post Blog at https://azorynianpost.substack.com/. What started as a simple overzealous response to a prompt, is now being turned into a full-fledged, ready-to-run adventure module.

What Additions to Expect

  • A nearby town fleshed out with NPCs who have personalities and needs that could lead to further adventure
  • A surrounding area with points of interest
  • Expanded Dungeon levels and maps - more rooms on each level!
  • More fleshed-out factions and descriptions of their leaders
  • Professional formatting
  • Art!

 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Friday, February 28, 2025

Death Notice - Ernest Gary Gygax Jr


Ernest "Ernie" Gary Gygax Jr. passed away earlier this morning, February 28th, 2025. At the time of his death, Ernie was suffering from heart failure and kidney failure. The official cause of his death is not currently known.

Ernie was the eldest child of Gary Gygax Sr., one of the co-creators of Dungeons & Dragons.

Ernie is survived by his wife, Donna, his mother, Mary Jo, and his siblings, Elise, Heidi, Cindy, Luke and Alex. Ernie's father, Gary Gygax Sr. passed in 2008.

Thursday, February 27, 2025

Free OSR - Cthulhu Eternal (Open Source SRD Chthulhu Gaming)


Free Cthulhu roleplaying? Count me in! Let me present Cthulhu Eternal.

Cthulhu Eternal is a multi-era, setting agnostic ruleset which aims to support inventive game designers who have original ideas for Lovecraftian roleplaying games or scenarios. It draws upon the long line of D100 games of Cthulhu-themed investigation, offering a beautifully streamlined and elegant set of mechanics to support a diverse range of gaming styles.

Different eras of human history each have their own flavor and character – due in part to the technology available, and in part due to social conventions of the day. Recognizing this, Cthulhu Eternal exists as a family of inter-related rules engines – each based on the same mechanics but tailored to the needs of a specific era.

This version of Cthulhu Eternal is specially designed to support Lovecraftian games set in the “Jazz Age” – that is, world as it was in the early 20th Century (between the World Wars). This is an attractive option for a game setting as it was the then-contemporary world in which H.P. Lovecraft set many of his novellas and short fiction.

Other versions of Cthulhu Eternal currently available in SRD form (PWYW Bundle):

Cthulhu Eternal: Age of Revolutions (1750-1850) SRD

Cthulhu Eternal: Victorian Era SRD

Cthulhu Eternal: World War II SRD

Cthulhu Eternal: Cold War SRD

Cthulhu Eternal: Modern Age SRD

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html


Wednesday, February 26, 2025

Bundle of Holding - You Are The Hero (Solo Game Books)


I'm a huge fan of the classic Fighting Fantasy styled solo game books. For 20 bucks, I'm all in on the Your Are The Hero Bundle at Bundle of Holding.

Adventurer! For a limited time, this You Are the Hero Quick Deal presents the 40th Anniversary Edition of You Are the Hero plus interactive Ace Gamebooks inspired by the Fighting Fantasy gamebook series. Part history, part celebration, You Are the Hero chronicles four decades of the Fighting Fantasy phenomenon. Written by Jonathan Green (author of eight Fighting Fantasy gamebooks), this revised, updated, and lavishly illustrated tome will appeal to anyone who ever whiled away a washed-out summer holiday with only two dice and a pencil.

This new Quick Deal celebrates a Kickstarter campaign in progress, "Fighting Fantasy Solo Adventure Gamebooks - Back In Print!" American publisher Steve Jackson Games is reprinting the first five Fighting Fantasy gamebooks in enhanced editions with large print. (Trivia: The British Steve Jackson who started the Fighting Fantasy gamebook series with Ian Livingstone, and who also co-founded Games Workshop, is no relation to the American Steve Jackson, designer of Munchkin, GURPS, Car Wars, Ogre, and Illuminati. But – get this – the US Steve also wrote three Fighting Fantasy gamebooks! You Are the Hero explains everything.)

For just US$19.95 you get all nine titles in our Ace Gamebooks Collection (retail value $129) as DRM-free ebooks, including the complete full-color, 324-page You Are the Hero 40th Anniversary Edition along with seven Ace Gamebooks written by Jonathan Green in the Fighting Fantasy tradition: Alice's Nightmare in Wonderland, The Wicked Wizard of Oz, Neverland - Here Be Monsters, Beowulf Beastslayer, 'Twas - The Krampus Night Before Christmas, Dracula - Curse of the Vampire, and Ronin 47. We also include Jonathan's Saxon-era roleplaying game Heorot - Roleplaying in the World of Beowulf Beastslayer. (It's not a gamebook, just a good game.)

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Tuesday, February 25, 2025

Kickstarter - Solarcrawl | OSR Exploration in a Fantastic Space Age


An orbital-fantasy, hex-crawling tabletop roleplaying game. Compatible with many OSR systems.

I can truly say I've never seen a setting / hex crawl like Solarcrawl before, and it finds me VERY intrigued.

Solarcrawl is a system neutral roleplaying campaign of exploration, bravery, danger and hope in a vast and fantastic solar system.

Take on dual roles: as the astronauts journeying forth to the other worlds within their solar system, and as the heads of the space agency that builds their rockets, chooses their destinations, and hopefully,  work together in hopes of rekindling their fading world.

Sounds like a perfect fit for White Star. Just saying ;)

The rules of this book were kept simple, stripped down to a narrow stat block for NPCs and simple structures for the Homeworld and spacecraft, in order for you to be able to bolt this book onto most any system that features hit points, saves and levels.

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Friday, February 21, 2025

Deal of the Day - Terror Australis - 2nd Edition (CoC)


While I don't know how much use I'd get out of an Australian supplement for Call of Cthulhu, I do know I will read the shit out of it!

Today's Deal of the Day is Terror Australis - 2nd Edition. Usually 21.99 in PDF, it is on sale until tomorrow morning it is on sale for $3.34

Call of Cthulhu in the Land Down Under

Camels in AustraliaThe driest, flattest, and smallest continent, Australia is almost as big as the continental United States, but has a fraction of the inhabitants—six million people in 1925. Beyond the settled areas, three-quarters of the land remain relatively little known until after World War Two. Seen by those in Europe and America as one of the last great wildernesses, despite decades of exploration and incursion, it remained a place that guarded its secrets.

While the ancient and primordial character of the Australian inland lures many, it is the cities in the south and east that have become centers of population. Surprisingly modern and surprisingly British in character—it is not uncommon for foreign visitors to express astonishment when they disembark from their steamer in Sydney or Melbourne and find themselves in a great metropolis with all the modern refinements of London or New York. Ever present, though, are the modern blights afflicting cities worldwide: organized crime, overcrowding, civil unrest, and uncertainty.

This unique mix of old and new—the tension between civilization and the frontier—is what makes Australia a particularly fertile 1920s setting for Call of Cthulhu. Those Keepers wishing to challenge their players with tales of gang-related squalor underpinned by ancient Mythos threats can find ample opportunity in Australia’s urban environments. Equally, investigators do not have to go too far into the Outback to become entangled in tales of stark frontier life bereft of modern conveniences of technology, underpinned by dark shadows cast by the Ctuhlhu Mythos that seem to haunt the very landscape. And for Keepers who wish to push investigators to the very limits of wilderness survival, there is no shortage of opportunities for true expeditions into places where Europeans and Americans have never set foot.

In Australia, the investigators come face-to-face with supernatural forces that have endured for longer than humanity has existed; they can attempt to step inside the ancient legends of the Aboriginal peoples of Australia in search of mystical knowledge; they can cross swords with nefarious cults intent on diabolic schemes, or challenge unwitting scientists who haplessly threaten to achieve a similar end by probing the mysteries of the Australian land.

Brining your investigators to Australia is certain to reward your gaming group. For, as soon as they have set foot upon this ancient continent, adventure, peril, and mystery abound. Whether run as an Australian campaign, a series of one-shot games, or a protracted stop over during a globe-spanning campaign, the time spent in the Land Down Under will not be wasted!

What’s In the Book?

Australian History and Geography

Covers the European exploration, from the land being a convict colony through to the Australian gold rush, and beyond to the Great War and its aftermath. We then look at the geography of the Australian continent, noting some archaeological sites and providing an overview of the differing regions and climates.

Australians

Here we focus on the history of Aboriginal Australians and Torres Strait Islanders, as well as the white population, and contrast life in the urban and life in the rural environments. Special focus is given to Australian investigators, with new skills and occupations appropriate to for Aboriginal and white Australians. We round things out with brief biographies of some key Australians of the post-Great War period, who might be encountered by wandering investigators.

Resources for 1920s Australia

This chapter provides a toolkit of historical subjects, usable by Keepers, for running games in Australia. Topics include law enforcement, transport, mounting expeditions into the Outback, communications, and sources for research.

Australian Cities

Provides an in depth look at some of Australia’s key cities, including Sydney, Melbourne, Perth, Adelaide, and Brisbane. Maps are provide for each city, as well as details on notable mysteries or events, and suggestions concerning cults in thrall to the gods and horrors of the Cthulhu Mythos.

Alcheringa

Known to some as “the Dreaming” or “Dreamtime,” the Alcheringa chapter focuses on how to incorporate the wisdom and learning stemming from Aboriginal cultural traditions into games, and features special rules and mechanics for running “dream quests” to gather important information to solve dire situations facing the investigators, as well as the rewards for “solving” a “Song-Line.” The stages of a Song-Line are discussed and presented with examples, such as the Story of Bigibila, which can be played as a scenario introduction to Alcheringa. Topics such as Aboriginal sorcery and artifacts are also discussed.

The Mythos in Australia

Here, the book looks at the dark conspiracies and taint of the Cthulhu Mythos upon the Australian soil, with particular reference to the legacy of the Great Race, the Flying Polyps, and to the elusive and mysteries Sand Dwellers. A range of Mythos cults are presented, ready for the Keeper to incorporate into games, as well as featuring some of the other Mythos monsters that could be found lurking in dark shadows.

Scenarios

The book is rounded out with two large scenarios and appendices.

Long Way From Home: the investigators look into a series of odd and unexplained meteor showers and are drawn into a web of intrigue involving some ancient foes. Presented as a sandbox with multiple entry points, the scenario features a range of plots and encounters set in the remote region of Paralana.

Black Water, White Death: sought-after papers concerning Australia’s convict history lead the investigators to Tasmania and to a dark mystery to terrify the dreams of all concerned. What begins as a simple matter of attending an auction ends with terror and a cosmic threat.

Gathered in the appendices are some of Australia’s deadly wildlife, with game profiles provided for their use in games, as well as timelines covering Australia, and recommended further reading and viewing.

In Australia, investigators will come face-to-face with supernatural forces that have endured for longer than humanity has existed. It is a land of adventure, danger, and ageless wisdom—a perfect for setting for Call of Cthulhu!


 


You can support The Tavern by using our affiliate links: 
https://www.tenkarstavern.com/p/support-tavern.html

Thursday, February 20, 2025

Deal of the Day - DungeonMorph Delves and Descriptions: Crypts, Lairs, & Sewers Edition

I've been a huge fan of Inkwell Designs for well over a decade. I believe their DungeonMorpg Dice was an early pickup and are still a cherished part of my dice collection.


DungeonMorph Delves and Descriptions: Crypts, Lairs, & Sewers Edition is today's Deal of the Day. Normally 14.99 in PDF, it is on sale until tomorrow morning for 4 bucks. TREASURE TROVE OF ADVENTURE!

This book contains every DungeonMorph Map from our Crypts, Lairs, & Sewers sets and can be used on its own. It also works seamlessly with our DungeonMorph Tiles, Cards, and Dice (Crypts, Lairs, & Sewers sets).

[As part of this product's Deal of the Day ,all our Dungeonmorphs are on sale!]

In the book, each DungeonMorph map has a full page of ideas! Each design is broken down into a couple of encounter areas, and each area has six ideas of how to use it.  The first three ideas follow a theme. For example, idea #1 of each crypt area is about a dynastic necropolis while idea #2 of each crypt area is an oubliette of torture and idea #3 revolves around a necromancer's fortress.  The other three ideas of each area are not connected--usable with any theme with some customization. 

In all, that means the book has:

Thousands of area descriptions.

Nine themes across three sets (Crypts, Lairs, Sewers--Three themes each)

Enough maps and ideas for 18 mega dungeons

Endless combinations for smaller adventure settings like hillside lairs, sewer fortifications, and lost shrines

Appendix tables for custom magic items, artwork, traps, prisoners, supply stashes, and more

Also included: a Delving procedure with pre-built frameworks and a template to make your own, so you can play any fantasy tabletop RPG solo or co-op without a dedicated Game Master. Use DungeonMorphs for your maps, and use the Delving framework to determine your quest goal, room features, complications, traps, foes—and treasure!





Wednesday, February 19, 2025

Bundle of Holding - Mutant Crawl Classics


I love Mutant Crawl Classics. I try to play it at least once a year at various gaming conventions - it's a damn blast to play. It's Gamma World on steroids!

Adventurer! We've resurrected our September 2021 Mutant Crawl Classics Bundle featuring the post-apocalyptic science-fantasy tabletop roleplaying game of technology and triumph in a devastated future, Mutant Crawl Classics from Goodman Games. Whether you're a mutant, a seeker, a robot-killer, or a stoic shaman guarding forgotten ancient sciences, there are treasures to be won in the taboo lands and the ruins of the Ancients. Based on Goodman's Dungeon Crawl Classics RPG, Mutant Crawl Classics is a standalone game in the tradition of Gamma World and Metamorphosis Alpha. You have a new chance to activate your artifact and go adventuring like it's 1978.

For just US$7.95 you get all three titles in this revived offer's Starter Collection (retail value $38) as DRM-free ebooks, including the complete Mutant Crawl Classics RPG core rulebook along with the Judge's Screen and the introductory adventure Hive of the Overmind.

And if you pay more than the threshold price of $18.54, you'll level up and also get this revival's entire Bonus Collection with seven more titles worth an additional $49, including the supplement The Data Orb of Metakind (published as MCC adventure #8) and six full-length adventures that take your characters from zero-level nobodies to level 5: Seeking the Post-Humans, A Fallen Star For All, Incursion of the Ultradimension, The Evil of the Ancients, Blessings of the Vile Brotherhood, and The Apocalypse Ark.



You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Tuesday, February 18, 2025

Free Traveller - Traveller Starter Pack


As far as I can tell, the Traveller Starter Pack is only available on the Mongoose Publishing website. Similar to the Traveller: Merchant's Edition ($1.00 in PDF at DTRPG), it contains much of the same information except for class-related information.

Note, if you only want Traveller: Explorer Edition, it is available for $1.00 at DTRPG. The Starter Pack includes Explorer Edition AND two adventures for free. The adventures are free at DTRPG.

Note: The Explorer Edition includes rules for Scouts and Scientists.

This package of free PDFs is an introduction to the game for newcomers that provides all of the tools you need to kick off a campaign that will take you across the stars. Adventure and wonder await in classic tales of science fiction.

This free bundle includes...

Traveller Explorer's Edition: All core rules for Traveller are in this book, plus a universe creation system that allows Referees to create new star systems on the fly for their Travellers to visit and explore…

Death Station: An orbiting laboratory ship has gone silent, and the Travellers are hired by a local company to find out what has happened. However, they will soon discover that they are not alone...

Stranded: A remastering of a classic Traveller adventure, the Travellers find themselves marooned on a glacier with nothing more than the contents of their survival kits. They must master the wilderness and find civilization without the technological tools they are used to.

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Monday, February 17, 2025

Traveller: Merchant's Edition ($1.00)



There is a lot to be said about offering free or hugely discounted rules to encourage players to try new rulesets (although there is also an argument that giving rules away for FREE makes some folks think they are worthless)

The Traveller: Merchant's Edition isn't free, but it is only a single buck. Not bad for a major RPG ruleset from one of the larger publishers.

Traveller is the science fiction roleplaying game of the far future. The Traveller Merchant’s Edition is an introduction to the game for newcomers that provides all of the tools you need to create adventures or even an entire campaign. Create bold exploratory traders and merchant princes who travel into the unknown aboard their trusty Type-A2 Far Trader, a rugged merchant ship perfect for frontier space.

Dock your ship at advanced starports, visit strange worlds, encounter alien beings and animals, and make a fortune as you cross the galaxy.

The universe awaits. Welcome to Traveller!

You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Sunday, February 16, 2025

Deal of the Day - FlexTale Solo Image Oracle Omnibus (system-neutral)

I know it says "Solo" on the tin, but the FlexTale Solo Image Oracle Omnibus is an excellent tool to spur the thought process for the harried DM. It should be in every DM's toolkit at 4 bucks for the FlexTale Solo Image Oracle Omnibus PDF (instead of the standard 19.99). The sale price will be valid until late tomorrow morning (around 11 AM ET).

The FlexTale Solo Image Oracle is an innovative creative tool for solo adventurers to generate dynamic, intriguing answers to questions about your campaign and the adventures that take place within it.

A simple roll of 3d6 is all you need to generate over 5,400 answers and pieces of creative content for any campaign setting, any situation, and any level of skill as a G/DM.

Omnibus

This book is the Omnibus edition of the Solo Image Oracle.  It assembles the contents of the previously-published six individual volumes.  Each of those Volumes contains 36 images; this Omnibus contains all 216 images.

Digital Resource Companion

You also get a Microsoft Excel file containing all 5,400 creative elements for all 216 images.  This is the same content that's presented in the book, just in a format that some might enjoy using more than a PDF.  You are welcome to extend, amend, or otherwise use this tool for your own personal gaming experience.

Immediately Useful

Download this book, open it up to a random page, and pick any part of that page.  This book was designed so that whatever you end up pointing at, you should be able to use it in your campaign, whether you're a veteran DM of 30+ years running a published campaign for a dozen players, or a brand-new player giving solo play a try.

What is This Thing?

An Oracle is a tool to provide an answer.  Usually, this is in the context of a solo adventure, where you as the adventurer need to rely upon some external source of truth to keep things unpredictable and interesting.  Solo Oracle tools abound, and are quite popular--it's probably safe to say that nearly every single solo adventurer uses at least one Oracle tool.

The Solo Image Oracle takes this a step further.  (It wouldn't be a FlexTale book if it didn't take things an order of magnitude further!)

Three dice is all it takes: Roll one six-sided die to pick which image palette you use.  Then, roll 2d6, and pick an image randomly from that grid of 36 abstract icons.  You can use that simple image as a point of inspiration on its own; this approach is very similar to Rory's Story Cubes, another popular resource for solo gamers.

A Step Further in Creative Inspiration

But the FlexTale difference amplifies the utility and power of this book as an Oracle: each of those images gets its own full page.

Each of those 216 images gets over 25 different elements: specific answers to questions, creative directions, entire quest snippets, magic items, random encounters, and much, much more.

All in all, two simple dice can drive over 5,400 dynamic and creative sources of inspiration for any campaign setting.

System-Neutral, Zero-Prep

This is a common objective in FlexTale books, and I'm thrilled to say that this book was designed from the start to satisfy these as requirements, even moreso than any other book before it in the FlexTale line.

The Solo Image Oracle provides visual and text inspiration.  As a result, it's system neutral, and can be easily used in any tabletop roleplaying game, though the particular answers in many cases are fantasy-oriented.  For those who use 5E, Pathfinder, Pathfinder Second Edition, OSR, or DCC systems, there is an extensive 9-page description of how to use specific rules language across those systems.

The whole point of this book is that it requires no preparation to use.  You can, quite literally, flip to a page completely at random, and point to a place on that page, and derive inspiration for your solo adventure cotntent.

Any Gaming Table

Although the Solo Image Oracle was designed from the ground up to be a tool to empower solo gamers, it's also an immensely powerful tool for a traditional gaming table.  A time-pressed or creatively stymied G/DM can use this book exactly like a solo gamer would, and find creative drivers just as naturally and quickly.

 

 You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Saturday, February 15, 2025

Free OSR - Castles & Crusades Players Handbook (7th Printing)

Yesterday, I highlighted that Castles & Crusades was getting a Starter Box. I'd be remiss if I failed to mention that the C&C Players Handbook (7th Printing) is available at PWYW pricing. Grab a copy for free or add some coins to the tip jar - it's up to you.

A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure!

It’s easy to learn attribute-based rules system allows players to choose among 13 archetypal character classes and 7 races to create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades is in this book.

Dice and Monsters & Treasure sold separately.


 

 You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Friday, February 14, 2025

Pre-Order - Castles & Crusades Starter Kit


I'm a huge fan of Castles & Crusades and have nearly every printing of the Player's Handbook and the C&C White Box. I'm all in on the Castles & Crusades Starter Kit.

With a regular price of 29.99, as a pre-order the Castles & Crusades Starter Kit is 24.99

In your hands you hold the very font of imagination, where all things can become real. Play as mighty warriors and weavers of powerful spells, face off against terrible dragons, giants, and monsters of lore. Win gold and glory, or die trying.

Castles & Crusades—the best in fantasy gaming is finally available in an introductory box set. Within this box, you will find 3 booklets specifically designed to help new players learn what a role playing game is, how to play and how to use Castles & Crusades to bring to life exciting adventures for you and your friends and family. You will learn how to create scenarios, people them with monsters and how to create characters to embark on unforgettable stories of high adventure.

Book 1 Character Creation is all about players, and includes an immersive and detailed example of play, where YOU get to join the fray without having to know anything in advance. It also teaches how to generate a character, how to inhabit the role of that character, how to equip, create descriptions and use that character’s abilities. With these rules, a character can be taken all the way from 1st to 6th level!

Booklet 2 Directing the Game is all about the Castle Keeper, the world builder. The Castle Keeper acts as the game’s referee and in Directing the Game you learn how to run the game, how to build your own fantasy world, and how to handle any situation.

Book 3 Into the Dark The final booklet is a full-blown adventure where the players test their mettle against a hideous giant and his goblin minions in a quest absolutely bursting at the seams with opportunities for new ideas and scenarios. Into the Dark is designed for three to eight 1st level characters.

The Starter Kit also includes characters sheets where you can track your character name, statistics, abilities, and equipment as well as PDF versions of all the books for you to use. 

Even a set of polyhedral dice are Included!! (actual dice may differ from art displayed)

This box set contains absolutely everything you need to learn, play, and master Castles & Crusades!


You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Thursday, February 13, 2025

Free OSR - Delving Deeper (White Box Clone)

My son! The Original White Box begat Swords & Wizardry, which itself begat the Swords & Wizardry White Box. Alas, by then, the Swords & Wizardry White Box had strayed too far from its source material, and this begat Delving Deeper, an attempt to be closer to the "true" White Box. So it is written.

Delving Deeper is a legal emulation of the original 1974 fantasy role-playing game published under the Open Game License. As well as being a game in its own right, Delving Deeper is also a legal platform for publishing supporting material compatible with the “Original Edition” games.

Why Original Edition?

0e games are accessible! A player needs to know so few rules that even a novice can immediately jump in and get involved. The rules themselves are coarse grained and uncomplicated which makes the mechanics easy to grasp, and game play fast.

Delving Deeper is pitched at just the right level of abstraction to facilitate dungeon, town, and wilderness exploration as well as combat scenarios from man-to-man duels to veritable battles involving superheroes, dragons, or scores of orcs. What might take hours to resolve with more “advanced” rules might take mere minutes to resolve in 0e.

 

You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

You can support The Tavern by using our affiliate links: https://www.tenkarstavern.com/p/support-tavern.html

Wednesday, February 12, 2025

Bundle of Holding - Fantasy Sites and Scenes (Phil Reed)

It's no secret that I'm a massive fan of Phil Reed's work as an independent publisher of system-neutral RPG material. Phil likely is responsible for 10% or more of the Kickstarters I've backed (I am, sadly, a SuperBacker).

The Fantasy Sites & Scenes Bundle is a collection of many of Phil's Kickstarters with system-neutral GM-focused material.

Adventurer! This Fantasy Sites and Scenes Bundle presents system-neutral city and dungeon encounters from Philip Reed Games for any tabletop fantasy roleplaying game. Light your imagination with dozens of locations, characters, and encounters, and hundreds of rumors and magic items, that help you make any campaign city your own. Funded through just a few of Philip Reed's 104 Kickstarter campaigns (you read that right), these inspirational treasure chests of ideas fit easily in any setting above or below ground level.

For just US$14.95 you get all eight system-neutral gamemastering aids in our Fantasy Sites Collection (retail value $76) as DRM-free ebooks, including all three Fantasy City Sites and Scenes volumes – I, II, and III; The Book of Collected Rumors and The Book of Dungeon Encounters; and three little magic shops: Marco's Market of Magical Merchandise, Zeck's Shoppe of Riches, and Tischler's Tome of Treasures.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Tuesday, February 11, 2025

Free RPG - Mini Six: Bare Bones Edition (Open d6)




I enjoyed the West End Games version of Star Wars decades ago. The inheritor of the mantle was the D6 System, which years later became an Open D6 System under the OGL.

Mini Six: Bare Bones Edition distills the Open D6 System into a mere 36-page document. All for the price of FREE!
Mini Six is a slimmed-down version of the original OpenD6 game system. It is a multi-genre RPG that focuses on handling action-oriented games with a light-to-medium amount of "crunch." It serves as a toolkit for designing your own games and has been used as the engine of several published games by third-parties through the use of the Open Game License.

The basic mechanics and character creation are covered in the first few pages. Stock NPCs, creatures, vehicles for a variety of genres, a simple magic system, optional rules, and conversion guidelines for mixing in standard OpenD6 materials round out the middle of the book.

Mini Six Bare Bones Edition finishes with five nearly ready to play mini-settings which showcase some of the possibilities of the system.
  • Perdition: Space Cowboys surviving on the edge of the frontier.
  • Rust Moon of Castia: Classic Fantasy
  • Farnsley's Phantasm Investigations: Spook hunting in the Victorian Age.
  • Precinct '77: Busting punks in an homage to 70's and 80's cop shows.
  • Imperium in Revolt: Rebels against the Imperium in classic space op

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Monday, February 10, 2025

Bundle of Holding - Leagues of Adventure

Years ago, when I looked more closely at non-OSR Indi titles, I came across the Ubiquity System. To my eyes, it seemed like an even easier Savage Worlds-type system. But then my eyes wandered to other games, and I lost track of Ubiquity.

Well, Leagues of Adventure is powered by Ubiquity.

Adventurer! This new Leagues of Adventure Bundle presents Leagues of Adventure, the Ubiquity-based Victorian steampunk tabletop roleplaying game from Triple Ace Games. In the Age of Exploration, a semi-fictitious 1890s right out of Sherlock Holmes and Jules Verne, globetrotting scientists, crazed inventors, and daring explorers equipped with airships, mole machines, and Weird Science gadgets venture across the world and to other planets to uncover forgotten cities and civilizations, map the wilderness, and defeat nefarious villains in bare-knuckled Victorian action. The flexible and cinematic Ubiquity rules (Hollow Earth Expedition, Space: 1889) use an easy dice-pool system that puts your player characters in the spotlight, lets them invent their own gadgets, and keeps the story moving fast. Create your own League of Extraordinary Ladies and Gentlemen!

For just US$12.95 you get all four titles in our Starter Collection (retail value $55) as DRM-free ebooks, including the complete Leagues of Adventure Core Rules; Dramatis Personae, an array of more than 100 pre-generated characters; the Weird Science Compendium; and the Globetrotters' Guide to London.

And if you pay more than the threshold price of $25.20, you'll level up and also get our entire Bonus Collection with fifteen more titles worth an additional $87, including The Great Campaign and the lunar adventure Tides of War (the "Black Editions" free of AI-generated art); Letters From the Leagues Vol. 1, V2, V3, and V4; and nine Globetrotters' Guides: Expeditions, Unusual Places, The Ancient World, The Old World, The New World, Cads & Cultists, the Cads Appendix, Dramatic Developments, and Miscellanea.


 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Sunday, February 9, 2025

Deal of the Day - Atomic Punk 2240


Looking for a Fallout RPG with the serial numbers scratched off from an OSR game designer who avoids using an OSR ruleset this time around?

Atomic Punk 2240 may just be up your alley. It's today's deal of the day, and it's marked down to 8.99 until tomorrow morning.

Atomic Punk 2240 is a post-apocalyptic role-playing game set in an alternate future where, in the 1990s, the nuclear holocaust occurred. The wasteland is full of gangs, raiders, mutants, power-hungry factions, and the player characters themselves, who may or may not be any number of these types.

Atomic Punk 2240 is a 2d10 system where, generally, there is a target number of 11. All rolls are modified by difficulty modifiers, weapon and armor match-ups (references on a weapon vs armor table), and other factors.


 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Saturday, February 8, 2025

Free OSR - Tomb of the Serpent Kings - Deluxe Print Edition


I was surprised that Tomb of the Serpent Kings had escaped my prior possession in PDF. I'd heard of it, read discussions and posts mentioning it, and knew that it looked familiar when I saw the title, but until tonight, I'd never owned a copy - and damn it! It's free!

You CAN snag a print-on-demand copy of Tomb of the Serpent Kings for 3.99, and I'll be snagging a copy for myself once I have other things in my cart to ship with it.

People keep asking for "beginner" dungeons. Everyone can name "classic" dungeons - Tomb of Horrors, Barrier Peaks, The Temple of Elemental Evil, etc. - but in order for those adventures to make sense, there needs to be some sort of introduction.

It's like all the adventures we have are Bach concertos. People keep writing amazing works of staggering genius, but someone needs to write a book on how to play the piano.

I had the same questions, and since I couldn't find anything satisfactory, I decided to write the kind of dungeon I would have loved to find. I wanted to write the best basic old-school dungeon for new players that I could, and I also wanted to show the design process. And since people keep refereng to it, I figured I'd put up a fancy print version.

Tomb of the Serpent Kings is designed to be easy to adapt to your system of choice to create an old-school dungeon-crawling tomb-robbing experience.

The PDF is free and licensed under Creative Commons NC-BY-SA. Hack it, share it, translate it (there are French, German and Spanish translations available on my blog). 

 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

Blogs of Inspiration & Erudition